//!Ghost - PostProcessEffectType.Ghost class PPEGhost: PPEClassBase { //static const int PARAM_NOISE_TEX = 0; // changing texture not supported. Default '0xff000000' static const int PARAM_NOISE_CHANNEL_WEIGHT = 1; //! static const int PARAM_NOISE_OFFSET_X = 2; //! static const int PARAM_NOISE_OFFSET_Y = 3; //! static const int PARAM_NOISE_SCALE_X = 4; //! static const int PARAM_NOISE_SCALE_Y = 5; //! static const int PARAM_NOISE_REMAP_LO = 6; //! static const int PARAM_NOISE_REMAP_HI = 7; //! static const int PARAM_GHOST_OFFSET_X = 8; //! static const int PARAM_GHOST_OFFSET_Y = 9; //! static const int PARAM_GHOST_SCALE_X = 10; //! static const int PARAM_GHOST_SCALE_Y = 11; //! static const int PARAM_GHOST_COLOR_MOD = 12; //! RGB = per channel multiplication A = overall color curve (0=linear,1=exponential) //layering info static const int L_1_HMP = 100; static const int L_2_HMP = 100; static const int L_3_HMP = 100; static const int L_4_HMP = 100; static const int L_5_HMP = 100; static const int L_6_HMP = 100; static const int L_7_HMP = 100; static const int L_8_HMP = 100; static const int L_9_HMP = 100; override int GetPostProcessEffectID() { return PostProcessEffectType.Ghost; } override string GetDefaultMaterialPath() { return "Graphics/Materials/postprocess/ghost"; } override void RegisterMaterialParameters() { //RegisterParameterTexture(PARAM_NOISE_TEX,"NoiseMap",""); RegisterParameterColor(PARAM_NOISE_CHANNEL_WEIGHT,"NoiseChannelWeight",0,0,0,0); RegisterParameterScalarFloat(PARAM_NOISE_OFFSET_X, "NoiseOffsetX", 0, 0, 1); RegisterParameterScalarFloat(PARAM_NOISE_OFFSET_Y, "NoiseOffsetY", 0, 0, 1); RegisterParameterScalarFloat(PARAM_NOISE_SCALE_X, "NoiseScaleX", 1, 0.0001, 100); RegisterParameterScalarFloat(PARAM_NOISE_SCALE_Y, "NoiseScaleY", 1, 0.0001, 100); RegisterParameterColor(PARAM_NOISE_REMAP_LO,"NoiseRemapLo",0,0,0,0); RegisterParameterColor(PARAM_NOISE_REMAP_HI,"NoiseRemapHi",1,1,1,1); RegisterParameterScalarFloat(PARAM_GHOST_OFFSET_X, "GhostOffsetX", 0, -200, 200); RegisterParameterScalarFloat(PARAM_GHOST_OFFSET_Y, "GhostOffsetY", 0, -200, 200); RegisterParameterScalarFloat(PARAM_GHOST_SCALE_X, "GhostScaleX", 1, 0.0001, 1); RegisterParameterScalarFloat(PARAM_GHOST_SCALE_Y, "GhostScaleY", 1, 0.0001, 1); RegisterParameterColor(PARAM_GHOST_COLOR_MOD,"GhostColorMod",1,1,1,0.5); } }