// Commands using action data chanel sync const int INPUT_UDT_STANDARD_ACTION_START = 1; const int INPUT_UDT_STANDARD_ACTION_END_REQUEST = 2; const int INPUT_UDT_STANDARD_ACTION_INPUT_END = 3; const int INPUT_UDT_QUICKABARSHORTCUT = 4; const int INPUT_UDT_MELEE_TARGET = 5; const int INPUT_UDT_WEAPON_ACTION = 6; const int INPUT_UDT_ITEM_MANIPULATION = 7; const int INPUT_UDT_INVENTORY = 8; const int INPUT_UDT_ADVANCED_PLACEMENT = 9; //const int INPUT_UDT_WEAPON_REMOTE_SYNC = 9; // obsolette const int INPUT_UDT_WEAPON_REMOTE_EVENT = 10; const int INPUT_UDT_USER_MUTE_XBOX = 11; const int INPUT_UDT_HAND_REMOTE_EVENT = 12; //const int INPUT_UDT_USER_SYNC_PERMISSIONS = 12;// obsolete const int INPUT_UDT_WEAPON_LIFT_EVENT = 13; const int INPUT_UDT_RESET_ADS = 14; const int INPUT_UDT_GESTURE = 15; // ELECTRICITY SYSTEM CONSTANTS // Plug types const int PLUG_UNDEFINED = 0; const int PLUG_BATTERY_SLOT = 1; const int PLUG_COMMON_APPLIANCE = 2; const int PLUG_CROCODILE_PINS = 3; const int PLUG_CROCODILE_PINS_CHARGER = 4; const int PLUG_PAS_DEVICE = 5; const int PLUG_BARBED_WIRE = 6; const int PLUG_GAS_CAN_SLOT = 7; const int PLUG_VEHICLE_BATTERY_PINS = 8; // Automatic attachment actions const int NO_ATTACHMENT_ACTION = 0; const int PLUG_THIS_INTO_ATTACHMENT = 1; const int PLUG_ATTACHMENTS_INTO_THIS = 2;