class FoodPoisonAgent extends AgentBase { override void Init() { m_Type = eAgents.FOOD_POISON; m_Invasibility = 1; m_TransferabilityIn = 1; m_TransferabilityOut = 0; m_AntibioticsResistance = 0.5; m_MaxCount = 400; m_Potency = EStatLevels.CRITICAL; m_DieOffSpeed = 1; m_Digestibility = 1; } }