class ActionZoomOut: ActionSingleUseBase { void ActionZoomOut() { m_Text = "#zoom_out"; } override void CreateConditionComponents() { m_ConditionItem = new CCINonRuined; m_ConditionTarget = new CCTNone; } override bool HasTarget() { return false; } override bool ActionCondition( PlayerBase player, ActionTarget target, ItemBase item ) { ItemOptics optic; if( Class.CastTo(optic, item) && optic.IsInOptics() ) { return true; } return false; } override void OnEndServer( ActionData action_data ) { super.OnEndServer(action_data); ItemOptics optic; if( Class.CastTo(optic, action_data.m_MainItem) ) { optic.ExitOptics(); } } };