class ManBase extends DayZPlayerImplement // PSOVIS originaly extends Man { void ManBase() { //Print("PSOVIS: this is ManBase"); } // ------------------------------------------------------------------------- // ! On Client, 'true' if this instance of a character is controlled by the player(ie. not a remote player) bool IsControlledPlayer() { return( GetGame().GetPlayer() == this ); } // ------------------------------------------------------------------------- override void OnVariablesSynchronized() { super.OnVariablesSynchronized(); } }