class EntranceLight extends PointLightBase { protected float m_DefaultBrightness = 0.5; protected float m_DefaultRadius = 5.5; void EntranceLight() { SetVisibleDuringDaylight(true); SetRadiusTo(m_DefaultRadius); SetBrightnessTo(m_DefaultBrightness); FadeIn(1); SetFadeOutTime(2); SetFlareVisible(false); SetCastShadow(false); SetAmbientColor(0.9, 0.9, 0.7); SetDiffuseColor(0.9, 0.9, 0.7); } } class EntranceLightStairs1 : EntranceLight { void EntranceLightStairs1() { SetRadiusTo(10); SetBrightnessTo(0.5); SetCastShadow(true); SetAmbientColor(1.0, 0.4, 0.4); SetDiffuseColor(1.0, 0.4, 0.4); } } class EntranceLightStairs2 : EntranceLight { } class EntranceLightMain1 : EntranceLight { } class EntranceLightMain2 : EntranceLight { }