class CivilianSedanRearLight extends CarRearLightBase { void CivilianSedanRearLight() { // Brake light only m_SegregatedBrakeBrightness = 1; m_SegregatedBrakeRadius = 6; m_SegregatedBrakeAngle = 270; m_SegregatedBrakeColorRGB = Vector(1, 0.6, 0.05); // Reverse light only m_SegregatedBrightness = 2; m_SegregatedRadius = 13; m_SegregatedAngle = 180; m_SegregatedColorRGB = Vector(1.0, 1.0, 0.8); // Brake & Revese lights combined m_AggregatedBrightness = 2.5; m_AggregatedRadius = 15; m_AggregatedAngle = 180; m_AggregatedColorRGB = Vector(1.0, 0.8, 0.6); FadeIn(0.1); SetFadeOutTime(0.1); SetVisibleDuringDaylight(false); SetCastShadow(false); SetFlareVisible(false); SegregateLight(); } }