class DebugWeatherRPCData { float m_FogValue = -1; float m_OvercastValue = -1; float m_RainValue = -1; float m_SnowfallValue = -1; float m_FogInterpolation = 0; float m_OvercastInterpolation = -1; float m_RainInterpolation = -1; float m_SnowfallInterpolation = -1; float m_FogDuration = -1; float m_OvercastDuration = -1; float m_RainDuration = -1; float m_SnowfallDuration = -1; float m_VolFogDistanceDensity = -1; float m_VolFogDistanceDensityTime = -1; float m_VolFogHeightDensity = -1; float m_VolFogHeightDensityTime = -1; float m_VolFogHeightBias = -1; float m_VolFogHeightBiasTime = -1; float m_StormDensity = -1; float m_StormThreshold = -1; float m_StormTimeOut = -1; float m_WindMagnitudeValue = -1; float m_WindMInterpolation = -1; float m_WindMDuration = -1; float m_WindDirectionValue = -1; float m_WindDInterpolation = -1; float m_WindDDuration = -1; }