// DEPRECATED: Left for backwards compatibility with mods class AreaDamageOneTime extends AreaDamageBase { void AreaDamageOneTime(EntityAI parent) { } void ~AreaDamageOneTime() {} override void SetHitZones( array hitzones ) { m_HitZones = hitzones; } override void OnEnterServer(Object object) { super.OnEnterServer(object); EvaluateDamage(object); } }