// DEPRECATED: Left for backwards compatibility with mods class AreaDamageRegularDeferred extends AreaDamageRegular { void AreaDamageRegularDeferred(EntityAI parent) { } void ~AreaDamageRegularDeferred() {} override void SetLoopInterval(float time) { m_LoopInterval = time; } override void SetDeferDuration(float time) { m_DeferDuration = time; } override void SetHitZones( array hitzones ) { m_HitZones = hitzones; } override void OnEnterServer(Object object) { super.OnEnterServer(object); EvaluateDamage_DeferLoop(object); } }