class ActionForceDrinkCB : ActionContinuousBaseCB { override void CreateActionComponent() { m_ActionData.m_ActionComponent = new CAContinuousQuantityEdible(UAQuantityConsumed.DRINK,UATimeSpent.DEFAULT); } }; class ActionForceDrink: ActionForceConsume { void ActionForceDrink() { m_CallbackClass = ActionForceDrinkCB; m_CommandUID = DayZPlayerConstants.CMD_ACTIONFB_EMPTY_VESSEL; m_FullBody = true; m_StanceMask = DayZPlayerConstants.STANCEMASK_ERECT | DayZPlayerConstants.STANCEMASK_CROUCH; m_Text = "#give_drink"; } override void CreateConditionComponents() { m_ConditionTarget = new CCTMan(UAMaxDistances.DEFAULT); m_ConditionItem = new CCINonRuined; } override protected void PlaySound(PlayerBase player) { if (player) player.RequestSoundEventEx(EPlayerSoundEventID.FORCE_DRINK); } };