class ActionForceFeedMeatCB : ActionContinuousBaseCB { override void CreateActionComponent() { m_ActionData.m_ActionComponent = new CAContinuousQuantityEdible(UAQuantityConsumed.EAT_NORMAL,UATimeSpent.DEFAULT); } }; //!DEPRECATED class ActionForceFeedMeat: ActionForceConsume { void ActionForceFeedMeat() { m_CallbackClass = ActionForceFeedMeatCB; m_CommandUID = DayZPlayerConstants.CMD_ACTIONFB_FORCEFEED; m_FullBody = true; m_StanceMask = DayZPlayerConstants.STANCEMASK_ERECT | DayZPlayerConstants.STANCEMASK_CROUCH; m_Text = "#feed"; } override void CreateConditionComponents() { m_ConditionTarget = new CCTMan(UAMaxDistances.DEFAULT); m_ConditionItem = new CCINonRuined; } };