class DeadRabbit : Edible_Base { void DeadRabbit() { CacheSkinningBloodInfectionChance(eAgents.SALMONELLA); } override bool CanBeCookedOnStick() { return false; } override bool CanBeCooked() { return false; } override bool IsCorpse() { return true; } override bool CanDecay() { return true; } }