class Boat_01_ColorBase : BoatScript { void Boat_01() { } override void EEInit() { super.EEInit(); SetAnimationPhase("ShowDamage",0); SetAnimationPhase("HideDamage",1); } override int GetAnimInstance() { return VehicleAnimInstances.ZODIAC; } override int GetSeatAnimationType(int posIdx) { switch (posIdx) { case 0: return DayZPlayerConstants.VEHICLESEAT_DRIVER; case 1: return DayZPlayerConstants.VEHICLESEAT_CODRIVER; case 2: return DayZPlayerConstants.VEHICLESEAT_PASSENGER_L; case 3: return DayZPlayerConstants.VEHICLESEAT_PASSENGER_R; } return 0; } override bool CanReleaseAttachment(EntityAI attachment) { if (!super.CanReleaseAttachment(attachment)) return false; string attType = attachment.GetType(); if (EngineIsOn() && attType == "SparkPlug") return false; return true; } override bool CanDisplayAttachmentCategory(string category_name) { if ( !super.CanDisplayAttachmentCategory(category_name)) { return false; } return true; } override bool CanDisplayCargo() { if (!super.CanDisplayCargo()) return false; return true; } override bool CanReachSeatFromSeat(int currentSeat, int nextSeat) { return true; } override void OnDamageDestroyed(int oldLevel) { SetAnimationPhase("HideAntiwater",1); } override void OnDebugSpawn() { float amount = GetFluidCapacity(BoatFluid.FUEL); Fill(BoatFluid.FUEL, amount); //-----ATTACHMENTS GetInventory().CreateInInventory("Sparkplug"); } // DEPRECATED protected ref UniversalTemperatureSource m_UTSource; protected ref UniversalTemperatureSourceSettings m_UTSSettings; protected ref UniversalTemperatureSourceLambdaEngine m_UTSLEngine; } class Boat_01_Blue : Boat_01_ColorBase {} class Boat_01_Orange : Boat_01_ColorBase {} class Boat_01_Black : Boat_01_ColorBase {} class Boat_01_Camo : Boat_01_ColorBase {}