//! Deprecated class KeybindingsGroup extends ScriptedWidgetEventHandler { protected Widget m_Root; protected KeybindingsMenu m_Menu; protected ref map m_KeyWidgets; protected int m_CurrentSettingKeyIndex = -1; protected int m_CurrentSettingAlternateKeyIndex = -1; protected ref DropdownPrefab m_KBDropdown; void KeybindingsGroup( int index, Input input, Widget parent, KeybindingsMenu menu ) { m_KeyWidgets = new map; m_Menu = menu; string group_name; input.GetActionGroupName( index, group_name ); m_Root = GetGame().GetWorkspace().CreateWidgets( GetLayoutName(), parent ); Widget subgroup = m_Root.FindAnyWidget( "group_content" ); // for( int i = 0; i < 1; i++ ) // { AddSubgroup( /*index, */subgroup, input ); // } InitPresets( index, m_Root.FindAnyWidget( "group_header" ), input ); subgroup.Update(); m_Root.SetHandler( this ); } string GetLayoutName() { return "gui/layouts/new_ui/options/keybindings_selectors/keybinding_group.layout"; } void InitPresets( int index, Widget parent, Input input ) { Widget kb_root = parent.FindAnyWidget( "keyboard_dropown" ); string profile_text; input.GetProfileName( input.GetCurrentProfile(), profile_text ); m_KBDropdown = new DropdownPrefab( kb_root, profile_text ); m_KBDropdown.m_OnSelectItem.Insert( OnSelectKBPreset ); for( int i = 0; i < input.GetProfilesCount(); i++ ) { input.GetProfileName( i, profile_text ); m_KBDropdown.AddElement( profile_text ); } kb_root.Update(); } void OnSelectKBPreset( int index ) { string profile_text; GetGame().GetInput().GetProfileName( index, profile_text ); m_KBDropdown.SetText( profile_text ); GetGame().GetInput().SetProfile( index ); ReloadProfiles(); m_KBDropdown.Close(); } void OnSelectConsolePreset( int index ) { string profile_text; GetGame().GetInput().GetProfileName( index, profile_text ); GetGame().GetInput().SetProfile( index ); ReloadProfiles(); } void ReloadProfiles() { foreach( int index, KeybindingElement element : m_KeyWidgets ) { element.Reload(); } } void AddSubgroup( /*int index, */Widget parent, Input input ) { Widget subgroup = GetGame().GetWorkspace().CreateWidgets( "gui/layouts/new_ui/options/keybindings_selectors/keybinding_subgroup.layout", parent ); TextWidget subgroup_name = TextWidget.Cast( subgroup.FindAnyWidget( "subgroup_text" ) ); subgroup_name.SetText( "TestSubgroup" ); Widget subgroup_content = subgroup.FindAnyWidget( "subgroup_content" ); TIntArray actions = new TIntArray; GetUApi().GetActiveInputs(actions); for( int i = 0; i < actions.Count(); i++ ) { AddAction( actions.Get( i ), subgroup_content, input ); } subgroup_content.Update(); } void AddAction( int index, Widget parent, Input input ) { m_KeyWidgets.Insert( index, new KeybindingElement( index, parent, this ) ); } void ReloadAction( int index ) { if( m_KeyWidgets.Contains( index ) ) { m_KeyWidgets.Get( index ).Reload(); } } bool IsEnteringKeyBind() { return ( m_CurrentSettingKeyIndex != -1 || m_CurrentSettingAlternateKeyIndex != -1 ); } void ClearKeybind( int key_index ) { m_Menu.ClearKeybind( key_index ); } void ClearAlternativeKeybind( int key_index ) { m_Menu.ClearAlternativeKeybind( key_index ); } void StartEnteringKeybind( int key_index ) { m_CurrentSettingAlternateKeyIndex = -1; m_CurrentSettingKeyIndex = key_index; m_Menu.StartEnteringKeybind( key_index ); } void CancelEnteringKeybind() { if( m_CurrentSettingKeyIndex != -1 ) { m_KeyWidgets.Get( m_CurrentSettingKeyIndex ).CancelEnteringKeybind(); m_CurrentSettingKeyIndex = -1; } } void StartEnteringAlternateKeybind( int key_index ) { m_CurrentSettingKeyIndex = -1; m_CurrentSettingAlternateKeyIndex = key_index; m_Menu.StartEnteringAlternateKeybind( key_index ); } void CancelEnteringAlternateKeybind() { if( m_CurrentSettingAlternateKeyIndex != -1 ) { m_KeyWidgets.Get( m_CurrentSettingAlternateKeyIndex ).CancelEnteringAlternateKeybind(); m_CurrentSettingAlternateKeyIndex = -1; } } bool IsChanged() { foreach( int index, KeybindingElement element : m_KeyWidgets ) { if( element.IsChanged() || element.IsAlternateChanged() ) { return true; } } return false; } void Apply() { UAInputAPI ua_api = GetUApi(); foreach( int index, KeybindingElement element : m_KeyWidgets ) { UAInput input = ua_api.GetInputByID( index ); int i; if( element.IsChanged() ) { array new_keys = element.GetChangedBinds(); /* if( input.AlternativeCount() == 0 ) { input.AddAlternative(); } else*/ { input.ClearDeviceBind(EUAINPUT_DEVICE_KEYBOARDMOUSE); // input.SelectAlternative( 0 ); // input.ClearAlternative( 0 ); } if( new_keys.Count() > 0 ) { input.BindComboByHash( new_keys.Get( 0 ) ); for( i = 1; i < new_keys.Count(); i++ ) { input.BindComboByHash( new_keys.Get( i ) ); } } } if( element.IsAlternateChanged() ) { array new_alt_keys = element.GetChangedAlternateBinds(); if( input.AlternativeCount() == 0 ) { input.AddAlternative(); } /* if( input.AlternativeCount() < 2 ) { input.AddAlternative(); } else*/ { input.ClearDeviceBind(EUAINPUT_DEVICE_CONTROLLER); // input.SelectAlternative( 1 ); // input.ClearAlternative( 1 ); } if( new_alt_keys.Count() > 0 ) { input.BindComboByHash( new_alt_keys.Get( 0 ) ); for( i = 1; i < new_alt_keys.Count(); i++ ) { input.BindComboByHash( new_alt_keys.Get( i ) ); } } } element.Reload(); } } //DEPRECATED void Reset() { ResetEx(); } void ResetEx(bool forced = false) { foreach( int index, KeybindingElement element : m_KeyWidgets ) { if( element.IsChanged() || element.IsAlternateChanged() || forced ) { element.Reload(); } } } void Update( float timeslice ) { if( m_CurrentSettingKeyIndex != -1 || m_CurrentSettingAlternateKeyIndex != -1 ) { UAInputAPI ua_api = GetUApi(); if( ua_api.DeterminePressedButton() != 0 ) { string name; string text; ref array new_keybinds = new array; // remove previous backlit GetDayZGame().GetBacklit().KeybindingClear(); for( int i = 0; i < ua_api.DeterminedCount(); ++i ) { int kb_id = ua_api.GetDetermined( i ); new_keybinds.Insert( kb_id ); // light up specific key GetDayZGame().GetBacklit().KeybindingShow(kb_id); } if( m_CurrentSettingKeyIndex != -1 ) { m_Menu.ConfirmKeybindEntry( new_keybinds ); m_KeyWidgets.Get( m_CurrentSettingKeyIndex ).Reload( new_keybinds, false ); m_CurrentSettingKeyIndex = -1; } else if( m_CurrentSettingAlternateKeyIndex != -1 ) { m_Menu.ConfirmAlternateKeybindEntry( new_keybinds ); m_KeyWidgets.Get( m_CurrentSettingAlternateKeyIndex ).Reload( new_keybinds, true ); m_CurrentSettingAlternateKeyIndex = -1; } } } } override bool OnMouseButtonDown( Widget w, int x, int y, int button ) { if( !ButtonWidget.Cast( w ) ) { m_KBDropdown.Close(); } return false; } }