class ActionWashHandsWaterOneCB : ActionInteractLoopBaseCB { override void CreateActionComponent() { m_ActionData.m_ActionComponent = new CAInteractLoop(UATimeSpent.WASH_HANDS); } }; //!DEPRECATED class ActionWashHandsWaterOne extends ActionInteractLoopBase { void ActionWashHandsWaterOne() { m_CallbackClass = ActionWashHandsWaterOneCB; m_CommandUID = DayZPlayerConstants.CMD_ACTIONFB_WASHHANDSPOND; m_FullBody = true; m_StanceMask = DayZPlayerConstants.STANCEMASK_CROUCH; m_Text = "#wash_hands"; } override void CreateConditionComponents() { m_ConditionItem = new CCINone; m_ConditionTarget = new CCTWaterSurfaceEx(UAMaxDistances.DEFAULT, LIQUID_GROUP_WATER); } override bool ActionCondition( PlayerBase player, ActionTarget target, ItemBase item ) { // Other conditions are in CCTWaterSurface return ( GetGame().IsMultiplayer() && GetGame().IsServer() ) || ( player.HasBloodyHands() && !player.GetItemInHands() && !player.GetItemOnSlot("Gloves") ); } override void OnEndServer( ActionData action_data ) { super.OnEndServer(action_data); if (action_data.m_State == UA_FINISHED) { PluginLifespan module_lifespan = PluginLifespan.Cast( GetPlugin( PluginLifespan ) ); module_lifespan.UpdateBloodyHandsVisibility( action_data.m_Player, false ); action_data.m_Player.ClearBloodyHandsPenaltyChancePerAgent(eAgents.SALMONELLA); } } };