class BuildingWithFireplace : BuildingSuper { void BuildingWithFireplace() { } string GetFireplaceType(int firePointIndex) { return "FireplaceIndoor"; } }; //Moved from bliss folder class Land_Mil_ControlTower : BuildingWithFireplace {}; class Land_Ruin_HouseBig1 : BuildingWithFireplace {}; class Land_Ruin_HouseBig1_NoIvy : BuildingWithFireplace {}; class Land_Ruin_HouseBig1_Half : BuildingWithFireplace {}; class Land_Ruin_HouseBig1_NoIvy_Half : BuildingWithFireplace {}; class Land_Ruin_HouseBig2 : BuildingWithFireplace {}; class Land_Ruin_HouseBig2_NoIvy : BuildingWithFireplace {}; class Land_Ruin_HouseBig2_Half : BuildingWithFireplace {}; class Land_Ruin_HouseBig2_NoIvy_Half : BuildingWithFireplace {}; class Land_Ruin_HouseBig3 : BuildingWithFireplace {}; class Land_Ruin_HouseBig3_NoIvy : BuildingWithFireplace {}; class Land_Ruin_HouseBig3_Half : BuildingWithFireplace {}; class Land_Ruin_HouseBig3_NoIvy_Half : BuildingWithFireplace {}; class Land_Ruin_HouseSmall1 : BuildingWithFireplace {}; class Land_Ruin_HouseSmall1_NoIvy : BuildingWithFireplace {}; class Land_Ruin_HouseSmall2 : BuildingWithFireplace {}; class Land_Ruin_HouseSmall2_NoIvy : BuildingWithFireplace {}; class Land_House_1W13_Dam : BuildingWithFireplace {}; //Ruins class Land_Ruin_Chimney : BuildingWithFireplace {}; //Sakhal class Land_Tenement_Small_Brick : BuildingWithFireplace {}; class Land_Tenement_Small_Brown : BuildingWithFireplace {}; class Land_Tenement_Small_Yellow : BuildingWithFireplace {};