class Well extends BuildingSuper { override bool IsBuilding() { return false; } override bool IsWell() { return GetWaterSourceObjectType() == EWaterSourceObjectType.WELL; } override EWaterSourceObjectType GetWaterSourceObjectType() { return EWaterSourceObjectType.WELL; } override float GetLiquidThroughputCoef() { return LIQUID_THROUGHPUT_WELL; } override int GetLiquidSourceType() { return LIQUID_CLEANWATER; } override void SetActions() { super.SetActions(); AddAction(ActionWashHandsWell); AddAction(ActionDrinkWellContinuous); } }