//New russian helicopter crash site class Wreck_Mi8_Crashed extends CrashBase { void Wreck_Mi8_Crashed() { if ( !GetGame().IsDedicatedServer() ) { m_ParticleEfx = ParticleManager.GetInstance().PlayOnObject(ParticleList.SMOKING_HELI_WRECK, this, Vector(2, 0, -5)); } } } //Old Russian helicopter crash site class Wreck_Mi8 extends CrashBase { }