class GasMask extends MaskBase { override bool IsObstructingVoice() { return true; } override int GetVoiceEffect() { return VoiceEffectObstruction; } override void EEHealthLevelChanged(int oldLevel, int newLevel, string zone) { if (GetGame().IsServer()) { if( newLevel == GameConstants.STATE_RUINED ) { SetQuantity(0); } } } }