class PlateCarrierVest: Vest_Base { override void OnWasAttached( EntityAI parent, int slot_id ) { super.OnWasAttached( parent, slot_id ); if ( GetGame().IsServer() && parent.IsInherited( DayZInfected ) ) { float coef = Math.RandomFloatInclusive( 0.2, 0.4 ); SetHealth01( "", "", coef); } } //Debug menu Spawn Ground Special override void OnDebugSpawn() { EntityAI entity; if ( Class.CastTo(entity, this) ) { entity.GetInventory().CreateInInventory( "PlateCarrierPouches" ); entity.GetInventory().CreateInInventory( "PlateCarrierHolster" ); } } }; class PlateCarrierVest_Black extends PlateCarrierVest {}; class PlateCarrierVest_Camo extends PlateCarrierVest {}; class PlateCarrierVest_Green extends PlateCarrierVest {}; class PlateCarrierVest_Winter extends PlateCarrierVest {};