class CraterellusMushroom : MushroomBase { override void SetActions() { super.SetActions(); AddAction(ActionCreateIndoorFireplace); AddAction(ActionCreateIndoorOven); } override void EEOnCECreate() { int rand = Math.RandomInt(0,10); float baseTemp = GetGame().GetMission().GetWorldData().GetBaseEnvTemperature(); if ( baseTemp <= GameConstants.COLD_AREA_TEMPERATURE_THRESHOLD ) { ChangeFoodStage( FoodStageType.RAW ); SetHealth( "", "", GetMaxHealth()*1.0 ); } } }