class Shrimp extends Edible_Base { override bool CanBeCookedOnStick() { return true; } override bool CanBeCooked() { return true; } override bool IsMeat() { return true; } override bool CanDecay() { return true; } override bool UseConfigInitTemperature() { return true; } override void SetActions() { super.SetActions(); AddAction(ActionForceFeed); AddAction(ActionEatMeat); } }