class Pliers extends ToolBase { void Pliers() { m_MineDisarmRate = 100; } override void SetActions() { super.SetActions(); AddAction(ActionDismantlePart); AddAction(ActionBuildPart); AddAction(ActionUnrestrainTarget); AddAction(ActionMountBarbedWire); AddAction(ActionUnmountBarbedWire); AddAction(ActionLockAttachment); AddAction(ActionDisarmExplosive); } }