class WoodAxe extends ToolBase { override void SetActions() { super.SetActions(); AddAction(ActionMineTree); AddAction(ActionMineTreeBark); AddAction(ActionMineBush); //AddAction(ActionRepairPart); AddAction(ActionDismantlePart); //AddAction(ActionBuildPart); AddAction(ActionUnrestrainTarget); AddAction(ActionSkinning); AddAction(ActionCraftBolts); } }