class OffroadHatchbackFrontLight extends CarLightBase { void OffroadHatchbackFrontLight() { m_SegregatedBrightness = 5; m_SegregatedRadius = 55; m_SegregatedAngle = 110; m_SegregatedColorRGB = Vector(1.0, 0.8, 0.6); m_AggregatedBrightness = 10; m_AggregatedRadius = 75; m_AggregatedAngle = 120; m_AggregatedColorRGB = Vector(1.0, 0.8, 0.6); FadeIn(0.3); SetFadeOutTime(0.25); SegregateLight(); } }