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- class ActionDrinkWellContinuousCB : ActionContinuousBaseCB
- {
- override void CreateActionComponent()
- {
- m_ActionData.m_ActionComponent = new CAContinuousRepeat(UATimeSpent.DRINK_WELL);
- }
- }
- class ActionDrinkWellContinuous: ActionContinuousBase
- {
- void ActionDrinkWellContinuous()
- {
- m_CallbackClass = ActionDrinkWellContinuousCB;
- m_CommandUID = DayZPlayerConstants.CMD_ACTIONFB_DRINKWELL;
- m_FullBody = true;
- m_StanceMask = DayZPlayerConstants.STANCEMASK_CROUCH;
- m_Text = "#drink";
- }
-
- override bool IsDrink()
- {
- return true;
- }
-
- override typename GetInputType()
- {
- return ContinuousInteractActionInput;
- }
-
- override bool CanBeUsedInFreelook()
- {
- return false;
- }
-
- override void CreateConditionComponents()
- {
- m_ConditionItem = new CCINone();
- m_ConditionTarget = new CCTCursor(UAMaxDistances.DEFAULT);
- }
-
- override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)
- {
- if (item && item.IsHeavyBehaviour())
- return false;
-
- if (!player.CanEatAndDrink())
- return false;
-
- return target.GetObject() && (target.GetObject().GetWaterSourceObjectType() == EWaterSourceObjectType.WELL || target.GetObject().IsWell());
- }
- override void OnStart(ActionData action_data)
- {
- super.OnStart(action_data);
-
- action_data.m_Player.TryHideItemInHands(true);
- }
- override void OnEnd(ActionData action_data)
- {
- action_data.m_Player.TryHideItemInHands(false);
- }
- override void OnFinishProgressServer(ActionData action_data)
- {
- Param1<float> nacdata = Param1<float>.Cast(action_data.m_ActionComponent.GetACData());
- if (nacdata)
- {
- float amount = UAQuantityConsumed.DRINK;
- action_data.m_Player.Consume(null,amount, EConsumeType.ENVIRO_WELL);
- }
-
- if (action_data.m_Player.HasBloodyHands() && !action_data.m_Player.GetInventory().FindAttachment(InventorySlots.GLOVES))
- {
- action_data.m_Player.SetBloodyHandsPenalty();
- }
- }
- override void OnEndAnimationLoopServer(ActionData action_data)
- {
- if (action_data.m_Player.HasBloodyHands())
- {
- action_data.m_Player.InsertAgent(eAgents.CHOLERA, 1);
- }
- }
-
- override bool IsLockTargetOnUse()
- {
- return false;
- }
- }
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