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- class ActionWashHandsWellOneCB : ActionInteractLoopBaseCB
- {
- override void CreateActionComponent()
- {
- m_ActionData.m_ActionComponent = new CAInteractLoop(UATimeSpent.WASH_HANDS);
- }
- }
- //!DEPRECATED
- class ActionWashHandsWellOne extends ActionInteractLoopBase
- {
- void ActionWashHandsWellOne()
- {
- m_CallbackClass = ActionWashHandsWellOneCB;
- m_CommandUID = DayZPlayerConstants.CMD_ACTIONFB_WASHHANDSWELL;
- m_FullBody = true;
- m_StanceMask = DayZPlayerConstants.STANCEMASK_CROUCH;
- m_Text = "#wash_hands";
- }
-
- override void CreateConditionComponents()
- {
- m_ConditionItem = new CCINone();
- m_ConditionTarget = new CCTObject(UAMaxDistances.DEFAULT);
- }
- override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item )
- {
- return player.HasBloodyHands() && !player.GetItemInHands() && !player.GetItemOnSlot("Gloves") && target.GetObject() && (target.GetObject().GetWaterSourceObjectType() == EWaterSourceObjectType.WELL || target.GetObject().IsWell());
- }
- override void OnEndServer(ActionData action_data)
- {
- super.OnEndServer(action_data);
-
- if (action_data.m_State == UA_FINISHED)
- {
- PluginLifespan moduleLifespan = PluginLifespan.Cast(GetPlugin(PluginLifespan));
- moduleLifespan.UpdateBloodyHandsVisibility(action_data.m_Player, false);
- }
- }
- }
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