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- class ActionAttachOnTentProxy: ActionAttachOnProxy
- {
- void ActionAttachOnTentProxy() {};
-
- override void CreateConditionComponents()
- {
- m_ConditionItem = new CCINonRuined;
- m_ConditionTarget = new CCTCursorParent;
- m_CommandUID = DayZPlayerConstants.CMD_ACTIONMOD_ATTACHITEM;
- m_StanceMask = DayZPlayerConstants.STANCEMASK_ERECT | DayZPlayerConstants.STANCEMASK_CROUCH;
- }
-
- override bool ActionCondition( PlayerBase player, ActionTarget target, ItemBase item )
- {
- TentBase tent = TentBase.Cast(target.GetParent());
- if ( !tent )
- return false;
-
- return super.ActionCondition(player,target,item);
- }
- }
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