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- class ActionTakeABiteCB : ActionSingleUseBaseCB
- {
- private const float QUANTITY_USED_PER_SEC2 = 50;
-
- override void CreateActionComponent()
- {
- m_ActionData.m_ActionComponent = new CASingleUseQuantityEdible(QUANTITY_USED_PER_SEC2);
- }
- };
- class ActionTakeABite: ActionConsumeSingle
- {
- void ActionTakeABite()
- {
- m_CallbackClass = ActionTakeABiteCB;
- m_Sound = "EatingSoft_0";
- //m_Animation = "eat";
- m_Text = "#take_a_bite";
- }
-
- override bool ActionCondition( PlayerBase player, ActionTarget target, ItemBase item )
- {
- return false;
- }
-
- override void CreateConditionComponents()
- {
- m_ConditionItem = new CCINonRuined;
- m_ConditionTarget = new CCTSelf;
- }
- };
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