ccinotruinedandempty.c 175 B

1234567
  1. class CCINotRuinedAndEmpty : CCIBase
  2. {
  3. override bool Can( PlayerBase player, ItemBase item )
  4. {
  5. return ( item && !item.IsDamageDestroyed() && item.GetQuantity() > 0);
  6. }
  7. };