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- class UMP45_Base : RifleBoltLock_Base
- {
- void UMP_Base()
- {
- }
-
- override RecoilBase SpawnRecoilObject()
- {
- return new Ump45Recoil(this);
- }
-
- //Debug menu Spawn Ground Special
- override void OnDebugSpawn()
- {
- GameInventory inventory = GetInventory();
- inventory.CreateInInventory( "PistolSuppressor" );
- inventory.CreateInInventory( "ReflexOptic" );
- inventory.CreateInInventory( "UniversalLight" );
- inventory.CreateInInventory( "Battery9V" );
- inventory.CreateInInventory( "Battery9V" );
-
- SpawnAttachedMagazine("Mag_UMP_25Rnd");
- }
- };
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