| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157 |
- class Boat_01_ColorBase : BoatScript
- {
- protected ref UniversalTemperatureSource m_UTSource;
- protected ref UniversalTemperatureSourceSettings m_UTSSettings;
- protected ref UniversalTemperatureSourceLambdaEngine m_UTSLEngine;
- void Boat_01()
- {
- //m_dmgContactCoef = 0.0790;
- //m_EngineStartOK = "Boat_01_engine_start_SoundSet";
- //m_EngineStartBattery = "";
- //m_EngineStartPlug = "Boat_01_engine_failed_start_sparkplugs_SoundSet";
- //m_EngineStartFuel = "Boat_01_engine_failed_start_fuel_SoundSet";
- //m_EngineStopFuel = "Boat_01_engine_stop_fuel_SoundSet";
- //SetEnginePos("0 0.7 -1.7");
- }
-
- override void EEInit()
- {
- super.EEInit();
-
- if (GetGame().IsServer() || !GetGame().IsMultiplayer())
- {
- m_UTSSettings = new UniversalTemperatureSourceSettings();
- m_UTSSettings.m_ManualUpdate = true;
- m_UTSSettings.m_TemperatureMin = 0;
- m_UTSSettings.m_TemperatureMax = 30;
- m_UTSSettings.m_TemperatureItemCap = GameConstants.ITEM_TEMPERATURE_NEUTRAL_ZONE_MIDDLE;
- m_UTSSettings.m_TemperatureCap = 0;
- m_UTSSettings.m_RangeFull = 0.5;
- m_UTSSettings.m_RangeMax = 2;
-
- m_UTSLEngine = new UniversalTemperatureSourceLambdaEngine();
- m_UTSource = new UniversalTemperatureSource(this, m_UTSSettings, m_UTSLEngine);
- }
-
- SetAnimationPhase("ShowDamage",0);
- SetAnimationPhase("HideDamage",1);
- }
- /*
- override void OnEngineStart()
- {
- super.OnEngineStart();
- if (GetGame().IsServer() || !GetGame().IsMultiplayer())
- {
- m_UTSource.SetDefferedActive(true, 20.0);
- }
- }
-
- override void OnEngineStop()
- {
- super.OnEngineStop();
- if (GetGame().IsServer() || !GetGame().IsMultiplayer())
- {
- m_UTSource.SetDefferedActive(false, 10.0);
- }
- }
- */
- override void EOnPostSimulate(IEntity other, float timeSlice)
- {
- if (GetGame().IsServer() || !GetGame().IsMultiplayer())
- {
- if (m_UTSource.IsActive())
- {
- m_UTSource.Update(m_UTSSettings, m_UTSLEngine);
- }
- }
- }
- override int GetAnimInstance()
- {
- return VehicleAnimInstances.ZODIAC;
- }
- override int GetSeatAnimationType(int posIdx)
- {
- switch (posIdx)
- {
- case 0:
- return DayZPlayerConstants.VEHICLESEAT_DRIVER;
- case 1:
- return DayZPlayerConstants.VEHICLESEAT_CODRIVER;
- case 2:
- return DayZPlayerConstants.VEHICLESEAT_PASSENGER_L;
- case 3:
- return DayZPlayerConstants.VEHICLESEAT_PASSENGER_R;
- }
- return 0;
- }
-
- override bool CanReleaseAttachment( EntityAI attachment )
- {
- if (!super.CanReleaseAttachment(attachment))
- return false;
-
- string attType = attachment.GetType();
-
- if (EngineIsOn() && attType == "SparkPlug")
- return false;
- return true;
- }
- override bool CanDisplayAttachmentCategory(string category_name)
- {
- if ( !super.CanDisplayAttachmentCategory(category_name))
- {
- return false;
- }
- return true;
- }
-
- override bool CanDisplayCargo()
- {
- if ( !super.CanDisplayCargo() )
- return false;
- return true;
- }
- /*
- override float OnSound(CarSoundCtrl ctrl, float oldValue)
- {
- return super.OnSound(ctrl, oldValue);
- }
- */
- override bool CanReachSeatFromSeat(int currentSeat, int nextSeat)
- {
- return true;
- }
- override void OnDamageDestroyed(int oldLevel)
- {
- SetAnimationPhase("HideAntiwater",1);
- }
- override void OnDebugSpawn()
- {
- float amount = GetFluidCapacity(BoatFluid.FUEL);
- Fill(BoatFluid.FUEL, amount);
- //-----ATTACHMENTS
- GetInventory().CreateInInventory("Sparkplug");
- }
- };
- class Boat_01_Blue : Boat_01_ColorBase {};
- class Boat_01_Orange : Boat_01_ColorBase {};
- class Boat_01_Black : Boat_01_ColorBase {};
- class Boat_01_Camo : Boat_01_ColorBase {};
|