123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305 |
- class PlayerListScriptedWidget extends ScriptedWidgetEventHandler
- {
- protected Widget m_Root;
- protected ScrollWidget m_ScrollContainer;
- protected Widget m_Content;
- protected ref map<string, ref PlayerListEntryScriptedWidget> m_Entries;
-
- protected int m_TotalEntries;
- protected PlayerListEntryScriptedWidget m_SelectedEntry;
-
- void PlayerListScriptedWidget( Widget parent, string header_text = "" )
- {
- m_Root = GetGame().GetWorkspace().CreateWidgets( "gui/layouts/xbox/ingamemenu_xbox/players_info_panel.layout", parent );
- m_ScrollContainer = ScrollWidget.Cast( m_Root.FindAnyWidget( "ScrollFrame" ) );
- m_Content = m_Root.FindAnyWidget( "Content" );
-
- m_Entries = new map<string, ref PlayerListEntryScriptedWidget>;
- m_ScrollContainer.VScrollToPos01( 0 );
- }
-
- void ~PlayerListScriptedWidget()
- {
- delete m_Root;
- }
-
- void FocusFirst()
- {
- if ( m_Content && m_Content.GetChildren() )
- SetFocus( m_Content.GetChildren().FindAnyWidget( "Button" ) );
- m_ScrollContainer.VScrollToPos01( 0 );
- }
-
- void Reload( SyncPlayerList player_list )
- {
- if ( player_list && player_list.m_PlayerList && m_Entries )
- {
- foreach ( string UID, PlayerListEntryScriptedWidget widget : m_Entries )
- {
- SyncPlayer player_found;
- foreach ( SyncPlayer player : player_list.m_PlayerList )
- {
- if ( player && player.m_UID == UID )
- {
- player_found = player;
- break;
- }
- }
- if ( !player_found )
- {
- RemovePlayer( UID );
- }
- }
-
- for ( int i = 0; i < player_list.m_PlayerList.Count(); i++ )
- {
- SyncPlayer player2 = player_list.m_PlayerList.Get( i );
- PlayerListEntryScriptedWidget player_widget;
- m_Entries.Find( player2.m_UID, player_widget );
- if ( !player_widget )
- {
- AddPlayer( player2.m_PlayerName, player2.m_UID, true );
- }
- }
- }
- }
-
- bool IsEmpty()
- {
- return ( m_Entries.Count() == 0 );
- }
-
- void OnLoadServersAsync( ref GetServersResult result_list, EBiosError error, string response )
- {
- }
-
- void Reload( BiosFriendInfoArray player_list )
- {
- if ( player_list && m_Entries )
- {
- foreach ( string UID, PlayerListEntryScriptedWidget widget : m_Entries )
- {
- BiosFriendInfo player_found;
- int j = 0;
- while ( !player_found && j < player_list.Count() )
- {
- if ( player_list[j].m_Uid == UID )
- player_found = player_list[j];
- j++;
- }
-
- if ( !player_found )
- {
- RemovePlayer( UID );
- }
- }
-
- for ( int i = 0; i < player_list.Count(); i++ )
- {
- BiosFriendInfo player2 = player_list.Get( i );
- PlayerListEntryScriptedWidget player_widget;
- m_Entries.Find( player2.m_Uid, player_widget );
- if ( !player_widget )
- {
- AddPlayer( player2.m_DisplayName, player2.m_Uid, false );
- }
- }
- }
- }
-
- void Reload( BiosPrivacyUidResultArray player_list )
- {
- foreach ( BiosPrivacyUidResult result : player_list )
- {
- PlayerListEntryScriptedWidget player_widget;
- m_Entries.Find( result.m_Uid, player_widget );
- if ( player_widget )
- {
- player_widget.LoadPermissions( result.m_Results );
- }
- }
- }
-
- void ReloadLocal( map<string, bool> player_list )
- {
- if ( player_list )
- {
- for ( int i = 0; i < player_list.Count(); i++ )
- {
- string uid = player_list.GetKey( i );
- bool muted = OnlineServices.IsPlayerMuted( uid );
- PlayerListEntryScriptedWidget player_widget;
- m_Entries.Find( uid, player_widget );
- if ( player_widget )
- {
- player_widget.SetMute( muted );
- }
- }
- }
- }
-
- PlayerListEntryScriptedWidget FindEntryByWidget( Widget button )
- {
- if ( button && m_Entries )
- {
- foreach ( string UID, PlayerListEntryScriptedWidget widget : m_Entries )
- {
- if ( widget && widget.GetButtonWidget() == button )
- {
- return widget;
- }
- }
- }
-
- return null;
- }
-
- string FindPlayerByWidget( Widget button )
- {
- if ( button && m_Entries )
- {
- foreach ( string UID, PlayerListEntryScriptedWidget widget : m_Entries )
- {
- if ( widget && widget.GetButtonWidget() == button )
- {
- return UID;
- }
- }
- }
-
- return "";
- }
-
- void AddPlayer( string name, string UID, bool show_permissions )
- {
- if ( m_Entries )
- {
- m_Entries.Insert( UID, new PlayerListEntryScriptedWidget( m_Content, name, UID, show_permissions, this ) );
- m_TotalEntries++;
- }
- }
-
- void RemovePlayer( string UID )
- {
- if ( m_Entries )
- {
- PlayerListEntryScriptedWidget next_entry;
-
- if ( m_Entries.Get( UID ) == m_SelectedEntry )
- {
- for ( int i = 0; i < m_Entries.Count() - 1; i++ )
- {
- if ( m_Entries.GetElement( i ) == m_Entries.Get( UID ) )
- {
- next_entry = m_Entries.GetElement( i + 1 );
- }
- }
- }
-
- m_Entries.Remove( UID );
- m_TotalEntries--;
- SelectPlayer( next_entry );
- m_Content.Update();
- }
- }
-
- bool IsMuted( string UID )
- {
- if ( m_Entries && m_Entries.Get( UID ) )
- {
- return m_Entries.Get( UID ).IsMuted();
- }
- return false;
- }
-
- bool IsGloballyMuted( string UID )
- {
- if ( m_Entries && m_Entries.Get( UID ) )
- {
- return m_Entries.Get( UID ).IsGloballyMuted();
- }
- return false;
- }
-
- void SetMute( string UID, bool mute )
- {
- if ( m_Entries && m_Entries.Get( UID ) )
- {
- m_Entries.Get( UID ).SetMute( mute );
- }
- }
-
- void ToggleMute( string UID )
- {
- if ( m_Entries && m_Entries.Get( UID ) )
- {
- m_Entries.Get( UID ).ToggleMute();
- }
- }
-
- PlayerListEntryScriptedWidget GetSelectedPlayer()
- {
- return m_SelectedEntry;
- }
-
- void SelectPlayer( PlayerListEntryScriptedWidget entry )
- {
- if ( m_SelectedEntry )
- m_SelectedEntry.Deselect();
- m_SelectedEntry = entry;
- if ( GetGame().GetUIManager().GetMenu() )
- GetGame().GetUIManager().GetMenu().Refresh();
- ScrollToEntry( entry );
- }
-
- void ScrollToEntry( PlayerListEntryScriptedWidget entry )
- {
- if ( entry )
- {
- float x, y;
- float x_s, y_s;
- float x_l, y_l;
-
- Widget root = entry.GetButtonWidget().GetParent();
- Widget first_child = root.GetParent().GetChildren();
- Widget last_child = first_child;
- while ( last_child )
- {
- if ( last_child.GetSibling() )
- last_child = last_child.GetSibling();
- else
- break;
- }
-
- root.GetParent().Update();
- root.Update();
-
- m_ScrollContainer.GetScreenPos( x, y );
- m_ScrollContainer.GetScreenSize( x_s, y_s );
-
- float bottom_pos = y + y_s;
-
- root.GetScreenPos( x_l, y_l );
- root.GetScreenSize( x_s, y_s );
-
- if ( root == first_child )
- {
- m_ScrollContainer.VScrollToPos01( 0 );
- }
- else if ( root == last_child )
- {
- m_ScrollContainer.VScrollToPos01( 1 );
- }
- else if ( y_l + y_s >= bottom_pos )
- {
- m_ScrollContainer.VScrollToPos( m_ScrollContainer.GetVScrollPos() + y_s );
- }
- else if ( y_l <= y )
- {
- m_ScrollContainer.VScrollToPos( m_ScrollContainer.GetVScrollPos() - y_s );
- }
- }
- }
- }
|