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- class SceneEditorMenu extends UIScriptedMenu
- {
- //---------------------------------------------------------------------------------
- // >> Public Scope
- static const int POPUP_ID_SCENE_MANAGER = 0;
- static const int POPUP_ID_SCENE_SETTINGS = 1;
- static const int POPUP_ID_SCENE_NEW = 2;
- static const int POPUP_ID_SCENE_RENAME = 3;
- static const int POPUP_ID_SCENE_DELETE = 4;
- static const int POPUP_ID_NOTIFY = 5;
- static const int POPUP_ID_EDITOR_SETTINGS = 6;
- static const int POPUP_ID_INIT_SCRIPT = 7;
- static const int POPUP_ID_POSITION_MANAGER = 8;
- static const int POPUP_ID_PRESET_NEW = 9;
- static const int POPUP_ID_PRESET_RENAME = 10;
- static const int POPUP_ID_CONFIGS = 11;
- const string CONST_DEFAULT_PRESET_PREFIX = "[Default]";
-
- // Render specific Preset Items
- void RenderPresets()
- {
- m_PresetsTextListbox.ClearItems();
- int i;
- TBoolArray preset_params;
- // load fixed presets list
- TStringArray presets_array = m_ConfigDebugProfileFixed.GetPresets();
- for ( i = 0; i < presets_array.Count(); i++ )
- {
- m_PresetsTextListbox.AddItem( "["+presets_array.Get(i)+"]", new PresetParams ( presets_array.Get(i), true, false), 0);
- }
- // load custom presets list
- TStringArray custom_presets_array = m_ConfigDebugProfile.GetPresets();
- for ( i = 0; i < custom_presets_array.Count(); i++ )
- {
- m_PresetsTextListbox.AddItem( custom_presets_array.Get(i), new PresetParams ( custom_presets_array.Get(i),false, false), 0);
- }
- string default_preset = m_ConfigDebugProfile.GetDefaultPreset();
- if ( default_preset != "" )
- {
- // if is fixed
- int index = GetPresetIndexByName( default_preset );
- if ( IsPresetFixed( default_preset) )
- {
- default_preset = "[" + default_preset + "]";
- }
- PresetParams preset_params_array;
- if( index > -1 && index < m_PresetsTextListbox.GetNumItems() )
- {
- m_PresetsTextListbox.GetItemData( index, 0, preset_params_array );
- m_PresetsTextListbox.SetItem( index, default_preset + CONST_DEFAULT_PRESET_PREFIX, preset_params_array, 0 );
- }
- }
- }
-
- bool IsPresetFixed( string preset_name )
- {
- int preset_index = GetPresetIndexByName( preset_name);
- PresetParams item_params_array;
- if ( preset_index > -1 && preset_index < m_PresetsTextListbox.GetNumItems() )
- {
- m_PresetsTextListbox.GetItemData( preset_index, 0, item_params_array );
- return item_params_array.param2;
- }
- return false;
- }
-
- int GetPresetIndexByName( string preset_name )
- {
- int i;
- for ( i = 0; i < m_PresetsTextListbox.GetNumItems(); i++ )
- {
- PresetParams item_params_array;
- m_PresetsTextListbox.GetItemData( i, 0, item_params_array );
- if ( item_params_array.param1 == preset_name )
- {
- return i;
- }
- }
- return -1;
- }
-
- void NewPreset( string preset_name )
- {
- m_ConfigDebugProfile.PresetAdd( preset_name );
- RefreshLists();
- }
- void DeletePreset()
- {
- if ( GetCurrentPresetIndex() != -1 )
- {
- bool result = m_ConfigDebugProfile.PresetRemove( GetCurrentPresetName() );
- RefreshLists();
- }
- }
-
- void SetDefaultPreset( int preset_index )
- {
- // remove previous default parameter
- string default_preset = m_ConfigDebugProfile.GetDefaultPreset();
- if ( default_preset != "" )
- {
- int index = GetPresetIndexByName( default_preset );
- // if is fixed
- if ( IsPresetFixed( default_preset) )
- {
- default_preset = "[" + default_preset + "]";
- }
- PresetParams prev_preset_params_array;
- if( index > -1 && index < m_PresetsTextListbox.GetNumItems() )
- {
- m_PresetsTextListbox.GetItemData( index, 0, prev_preset_params_array );
- prev_preset_params_array.param3 = false; // remove DEFAULT
- m_PresetsTextListbox.SetItem( index, default_preset, prev_preset_params_array, 0 );
- }
- }
- // set preset on preset_index to default
- // if is fixed
- string preset_name = GetCurrentPresetName();
- if ( IsPresetFixed( preset_name) )
- {
- preset_name = "[" + preset_name + "]";
- }
- // set new default preset
- PresetParams preset_params_array;
- index = GetCurrentPresetIndex();
- if ( index > -1 && index < m_PresetsTextListbox.GetNumItems() )
- {
- m_PresetsTextListbox.GetItemData( index, 0, preset_params_array );
- preset_params_array.param3 = true; // DEFAULT
- m_PresetsTextListbox.SetItem( index, preset_name + CONST_DEFAULT_PRESET_PREFIX, preset_params_array, 0 );
- }
- // store preset
- m_ConfigDebugProfile.SetDefaultPreset( GetCurrentPresetName() );
- }
-
- void RefreshLists()
- {
- RenderPresets();
- RenderPresetItems();
- }
-
- void RenamePreset( string new_preset_name )
- {
- if ( GetCurrentPresetIndex() != -1 )
- {
- bool result = m_ConfigDebugProfile.PresetRename( GetCurrentPresetName(), new_preset_name );
- RefreshLists();
- }
- }
-
- // Render specific Preset Items
- void RenderPresetItems()
- {
- // load preset items list
- int i;
- m_PresetItemsTextListbox.ClearItems();
- if ( GetCurrentPresetIndex() != -1 )
- {
- bool isFixed = IsCurrentPresetFixed();
- TStringArray preset_array = new TStringArray;
- if ( isFixed )
- {
- m_ConfigDebugProfileFixed.GetPresetItems( GetCurrentPresetName(), preset_array );
- }
- else
- {
- m_ConfigDebugProfile.GetPresetItems( GetCurrentPresetName(), preset_array );
- }
- if ( preset_array )
- {
- for ( i = 0; i < preset_array.Count(); i++)
- {
- m_PresetItemsTextListbox.AddItem( preset_array.Get(i), NULL, 0);
- }
- }
- }
- }
-
- string GetCurrentPresetName()
- {
- int index = GetCurrentPresetIndex();
- // load preset items list
- if ( index > -1 && index < m_PresetsTextListbox.GetNumItems() )
- {
- PresetParams item_params_array;
- m_PresetsTextListbox.GetItemData( index, 0, item_params_array );
- return item_params_array.param1;
- }
- return "";
- }
-
- string GetCurrentItemName()
- {
- if ( GetCurrentItemIndex() != -1 )
- {
- string item_name;
- m_PresetItemsTextListbox.GetItemText( GetCurrentItemIndex(), 0, item_name );
- return item_name;
- }
- return "";
- }
-
- string GetCurrentObjectName()
- {
- int selected_row_index = m_ClWgtLbxClassesList.GetSelectedRow();
- if ( selected_row_index != -1 )
- {
- string item_name;
- m_ClWgtLbxClassesList.GetItemText( selected_row_index, 0, item_name );
- return item_name;
- }
- return "";
- }
-
- int GetCurrentPresetIndex()
- {
- return m_PresetsTextListbox.GetSelectedRow();
- }
- int GetCurrentItemIndex()
- {
- return m_PresetItemsTextListbox.GetSelectedRow();
- }
-
- bool IsCurrentPresetFixed()
- {
- int index = GetCurrentPresetIndex();
- if ( index > -1 && index < m_PresetsTextListbox.GetNumItems() )
- {
- PresetParams item_params_array;
- m_PresetsTextListbox.GetItemData( index, 0, item_params_array );
- return item_params_array.param2;
- }
- return -1;
- }
-
- void AddItemToPreset()
- {
- int selected_row_index = m_ClWgtLbxClassesList.GetSelectedRow();
- if ( selected_row_index != -1 && GetCurrentPresetIndex() != -1 )
- {
- string item_name;
- m_ClWgtLbxClassesList.GetItemText( selected_row_index, 0, item_name );
- m_ConfigDebugProfile.ItemAddToPreset( GetCurrentPresetName(), item_name);
- RenderPresetItems();
- }
- }
-
- void RemoveItemFromPreset()
- {
- if ( GetCurrentItemIndex() != -1 && GetCurrentPresetIndex() != -1 )
- {
- m_ConfigDebugProfile.ItemRemoveFromPreset( GetCurrentPresetName(), GetCurrentItemIndex() );
- RenderPresetItems();
- }
- }
-
- /// spawn preset items into inventory
- void SetPreset( bool clear_inventory, string preset_name)
- {
- int i;
- if ( GetCurrentPresetIndex() != -1 )
- {
- bool is_preset_fixed = IsCurrentPresetFixed();
- TStringArray preset_array = new TStringArray;
- if ( is_preset_fixed )
- {
- m_ConfigDebugProfileFixed.GetPresetItems( preset_name, preset_array );
- }
- else
- {
- m_ConfigDebugProfile.GetPresetItems( preset_name, preset_array );
- }
- PlayerBase player = PlayerBase.Cast( GetGame().GetPlayer() );
- if ( clear_inventory )
- {
- m_Developer.ClearInventory(player);
- }
- for ( i = 0; i < preset_array.Count(); i++)
- {
- float health = -1;
- int quantity = -1;
- if ( is_preset_fixed )
- {
- health = m_ConfigDebugProfileFixed.GetItemHealth( preset_name, i );
- quantity = m_ConfigDebugProfileFixed.GetItemQuantity( preset_name, i );
- }
- else
- {
- health = m_ConfigDebugProfile.GetItemHealth( preset_name, i );
- quantity = m_ConfigDebugProfile.GetItemQuantity( preset_name, i );
- }
-
- m_Developer.SpawnEntityInPlayerInventory(player, preset_array.Get(i), health, quantity);
- }
- }
- }
-
- void ItemMoveUp()
- {
- int new_index = GetCurrentItemIndex() - 1;
- if ( GetCurrentItemIndex() != -1 && GetCurrentPresetIndex() != -1 && new_index > -1)
- {
- m_ConfigDebugProfile.SwapItem( GetCurrentPresetName(), GetCurrentItemIndex(), new_index );
- RenderPresetItems();
- m_PresetItemsTextListbox.SelectRow (new_index);
- }
- }
- void ItemMoveDown()
- {
- int new_index = GetCurrentItemIndex() + 1;
- if ( GetCurrentItemIndex() != -1 && GetCurrentPresetIndex() != -1 && new_index < m_PresetItemsTextListbox.GetNumItems() )
- {
- m_ConfigDebugProfile.SwapItem( GetCurrentPresetName(), GetCurrentItemIndex(), new_index );
- RenderPresetItems();
- m_PresetItemsTextListbox.SelectRow (new_index);
- }
- }
-
- void SaveProfileSpawnDistance()
- {
- if ( m_ConfigDebugProfile && m_SpawnDistanceEditBox )
- {
- m_ConfigDebugProfile.SetSpawnDistance( m_SpawnDistanceEditBox.GetText().ToFloat() );
- }
- }
-
- // Overrided Parent Functions
- //============================================
- // UseMouse (override)
- //============================================
- override bool UseMouse()
- {
- return true;
- }
- //============================================
- // UseKeyboard (override)
- //============================================
- override bool UseKeyboard()
- {
- return true;
- }
-
- // System Events
- //============================================
- // SceneEditorMenu
- //============================================
- void SceneEditorMenu()
- {
- m_ModuleSceneManager = PluginSceneManager.Cast( GetPlugin(PluginSceneManager) );
- m_ModuleSceneManager.OnUIEditorOpened();
-
- m_Popups = new map<int, ref UIPopupScript>;
- m_SlObjectsList = new map<int, SceneObject>;
- m_OpenedPopups = new TIntArray;
- m_ClClassesList = new TStringArray;
- }
- //============================================
- // ~SceneEditorMenu
- //============================================
- void ~SceneEditorMenu()
- {
- PopupCloseAll();
-
- if ( IsModuleExist(PluginSceneManager) )
- {
- m_ModuleSceneManager.OnUIEditorClosed();
- m_ModuleSceneManager = NULL;
- }
-
- m_NotifyFadeTimer.Stop();
- }
-
- //============================================
- // Init
- //============================================
- override Widget Init()
- {
- // Create Main layout menu
- layoutRoot = GetGame().GetWorkspace().CreateWidgets("gui/layouts/scene_editor/day_z_scene_editor.layout");
- m_WgtPnlWrapper = layoutRoot.FindAnyWidget("pnl_presets_wrapper_outer");
- m_SlWgtLoadedScene = TextWidget.Cast( layoutRoot.FindAnyWidget("txt_left_label_loaded_scene") );
- // Find ListTextBoxWidget for objects list
- m_SlWgtLbxObjectsList = TextListboxWidget.Cast(layoutRoot.FindAnyWidget("txtlist_left_items") );
- // Find Edit Box for shearching in object list
- m_SlWgtEbxFilter = EditBoxWidget.Cast(layoutRoot.FindAnyWidget("edit_left_search_item") );
- // Find Select Button for selecting in object list
- m_SlWgtSelect = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_left_select") );
- m_SlWgtFocus = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_left_focus") );
- // Find Popup main panel
- m_WgtPopupsMain = layoutRoot.FindAnyWidget("pnl_popups");
- // Find Poups backgroudn
- m_WgtPopupsBg = layoutRoot.FindAnyWidget("pnl_popup_bg");
- // Find Edit Box for shearching in class list
- m_ClWgtEbxFilter = EditBoxWidget.Cast(layoutRoot.FindAnyWidget("edit_left_search_class") );
- // Find ListTextBoxWidget for class list
- m_ClWgtLbxClassesList = TextListboxWidget.Cast(layoutRoot.FindAnyWidget("txtlist_left_classes") );
- // Find Buttons
- m_WgtBtnSceneManager = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_top_scene_manager") );
- m_WgtBtnPositionManager = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_top_position_manager") );
- m_WgtBtnSceneSettings = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_top_settings") );
- m_ClWgtButtonAddAtt = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_left_cl_add_attachment") );
- m_WgtBtnSceneSave = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_top_save_scene") );
- m_WgtBtnEditorSettings = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_top_editor_settings") );
- m_WgtBtnEditInitScript = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_right_prop_pos_iscr_value") );
- m_WgtBtnDeleteRuler = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_delete_ruler") );
- m_WgtBtnLeftPresets = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_left_presets") );
-
- // Find Widgets for properties
- m_PrWgtClassName = TextWidget.Cast(layoutRoot.FindAnyWidget("txt_right_prop_class_value") );
- m_PrWgtPoxX = EditBoxWidget.Cast(layoutRoot.FindAnyWidget("ebx_right_prop_pos_x_value") );
- m_PrWgtPoxY = EditBoxWidget.Cast(layoutRoot.FindAnyWidget("ebx_right_prop_pos_y_value") );
- m_PrWgtPoxZ = EditBoxWidget.Cast(layoutRoot.FindAnyWidget("ebx_right_prop_pos_z_value") );
- m_PrWgtDir = EditBoxWidget.Cast(layoutRoot.FindAnyWidget("ebx_right_prop_pos_dir_value") );
- m_PrWgtDmg = EditBoxWidget.Cast(layoutRoot.FindAnyWidget("ebx_right_prop_pos_hlt_value") );
- m_PrWgtAttRoot = layoutRoot.FindAnyWidget("pnl_right_inspector_attachments");
- m_PrWgtAttTitle = layoutRoot.FindAnyWidget("pnl_att_title");
- m_PrWidgetsAttachments = new array<ref UIPropertyAttachment>;
-
- // Notify
- m_NotifyWgtPanel = layoutRoot.FindAnyWidget("pnl_notify");
- m_NotifyWgtPanel.SetAlpha(0.0);
- m_NotifyFadeTimer = new WidgetFadeTimer;
-
- // Register Poups
- m_Popups.Insert(POPUP_ID_SCENE_MANAGER, new UIPopupScriptSceneManager(layoutRoot.FindAnyWidget("pnl_popup_scene_manager")));
- m_Popups.Insert(POPUP_ID_POSITION_MANAGER, new UIPopupScriptPositionManager(layoutRoot.FindAnyWidget("pnl_popup_position_manager")));
- m_Popups.Insert(POPUP_ID_SCENE_SETTINGS, new UIPopupScriptSceneSettings(layoutRoot.FindAnyWidget("pnl_popup_settings")) );
- m_Popups.Insert(POPUP_ID_SCENE_NEW, new UIPopupScriptSceneNew(layoutRoot.FindAnyWidget("pnl_popup_scene_new")) );
- m_Popups.Insert(POPUP_ID_SCENE_RENAME, new UIPopupScriptSceneRename(layoutRoot.FindAnyWidget("pnl_popup_scene_rename")) );
- m_Popups.Insert(POPUP_ID_SCENE_DELETE, new UIPopupScriptSceneDelete(layoutRoot.FindAnyWidget("pnl_popup_scene_delete")) );
- m_Popups.Insert(POPUP_ID_NOTIFY, new UIPopupScriptNotify(layoutRoot.FindAnyWidget("pnl_popup_notify")) );
- m_Popups.Insert(POPUP_ID_EDITOR_SETTINGS, new UIPopupScriptEditorSettings(layoutRoot.FindAnyWidget("pnl_popup_editor_settings")));
- m_Popups.Insert(POPUP_ID_INIT_SCRIPT, new UIPopupScriptInitScript(layoutRoot.FindAnyWidget("pnl_popup_init_script")));
- m_Popups.Insert(POPUP_ID_PRESET_NEW, new UIPopupScriptPresetNew(layoutRoot.FindAnyWidget("pnl_popup_preset_new")));
- m_Popups.Insert(POPUP_ID_PRESET_RENAME, new UIPopupScriptPresetRename(layoutRoot.FindAnyWidget("pnl_popup_preset_rename")));
- m_Popups.Insert(POPUP_ID_CONFIGS, new UIPopupScriptConfigs(layoutRoot.FindAnyWidget("pnl_popup_configs")));
-
- m_PresetsTextListbox = TextListboxWidget.Cast( layoutRoot.FindAnyWidget("pnl_presets") );
- m_PresetItemsTextListbox = TextListboxWidget.Cast( layoutRoot.FindAnyWidget("pnl_preset_items") );
- m_ConfigDebugProfileFixed = PluginConfigDebugProfileFixed.Cast( GetPlugin(PluginConfigDebugProfileFixed) );
- m_ConfigDebugProfile = PluginConfigDebugProfile.Cast( GetPlugin(PluginConfigDebugProfile) );
- m_PresetAddItemtButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_add_to_preset") );
- m_PresetRemoveItemButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_remove_from_preset") );
- m_SpawnOnGroundButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_spawn_on_ground") );
- m_SpawnInInventoryButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_spawn_in_inventory") );
- m_SpawnAsAttachmentButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_spawn_as_attachment") );
- m_UpButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_up") );
- m_DownButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_down") );
- m_Developer = PluginDeveloper.Cast( GetPlugin(PluginDeveloper) );
- m_QuantityEditBox = EditBoxWidget.Cast( layoutRoot.FindAnyWidget("txt_quantity_value") );
- m_DamageEditBox = EditBoxWidget.Cast( layoutRoot.FindAnyWidget("txt_damage_value") );
- m_SpawnDistanceEditBox = EditBoxWidget.Cast( layoutRoot.FindAnyWidget("txt_distance_value") );
- m_PresetNewButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_new") );
- m_PresetDeleteButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_delete") );
- m_PresetRenameButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_rename") );
- m_PresetSetDefaultButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_default") );
- m_CopyToClipboardButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_copy_to_clipboard") );
- m_ConfigsButton = EditBoxWidget.Cast( layoutRoot.FindAnyWidget("btn_top_configs") );
- m_SpawnDistanceEditBox.SetText( m_ConfigDebugProfile.GetSpawnDistance().ToString() );
-
- RenderPresets();
-
- UpdateListObjects();
- UpdateListClasses();
-
- PopupHideAll();
-
- return layoutRoot;
- }
-
- override bool OnDoubleClick( Widget w, int x, int y, int button )
- {
- if( w == m_PresetItemsTextListbox || w == m_PresetsTextListbox || w == m_ClWgtLbxClassesList )
- {
- SaveProfileSpawnDistance();
-
- //float distance = m_SpawnDistanceEditBox.GetText().ToFloat();
- if ( m_SelectedObjectIsPreset )
- {
- SetPreset( true, m_SelectedObject);
- return true;
- }
- else
- {
- float health = -1;
- int quantity = -1;
- if(GetCurrentItemIndex() != -1)
- {
- health = m_ConfigDebugProfile.GetItemHealth( GetCurrentPresetName(), GetCurrentItemIndex() );
- quantity = m_ConfigDebugProfile.GetItemQuantity( GetCurrentPresetName(), GetCurrentItemIndex() );
- }
- m_Developer.SpawnEntityInPlayerInventory( PlayerBase.Cast( GetGame().GetPlayer() ), m_SelectedObject, health, quantity);
- return true;
- }
- }
- return false;
- }
- //============================================
- // OnClick
- //============================================
- override bool OnClick(Widget w, int x, int y, int button)
- {
- super.OnClick(w, x, y, button);
-
- int row_index;
-
- if ( w == m_WgtBtnSceneManager )
- {
- PopupOpen(POPUP_ID_SCENE_MANAGER, Param.Cast( NULL ) );
-
- return true;
- }
- else if( w == m_ConfigsButton )
- {
- PopupOpen( POPUP_ID_CONFIGS, NULL );
- return true;
- }
- else if( w == m_PresetsTextListbox )
- {
- RenderPresetItems();
- m_SelectedObjectIsPreset = true;
- m_SelectedObject = GetCurrentPresetName();
- return true;
- }
- else if ( w == m_PresetSetDefaultButton )
- {
- if ( GetCurrentPresetName() != "" )
- {
- SetDefaultPreset( GetCurrentPresetIndex() );
- }
- return true;
- }
- else if ( w == m_PresetNewButton )
- {
- PopupOpen( POPUP_ID_PRESET_NEW, NULL );
- RefreshLists();
- return true;
- }
- else if ( w == m_PresetRenameButton )
- {
- PopupOpen( POPUP_ID_PRESET_RENAME, NULL );
- return true;
- }
- else if( w == m_CopyToClipboardButton )
- {
- GetGame().CopyToClipboard( m_SelectedObject );
- return true;
- }
- else if ( w == m_PresetDeleteButton )
- {
- if ( GetCurrentPresetName() != "" )
- {
- DeletePreset();
- }
- return true;
- }
- else if( w == m_SpawnOnGroundButton || w == m_SpawnAsAttachmentButton || w == m_SpawnInInventoryButton )
- {
- SaveProfileSpawnDistance();
- float distance = m_SpawnDistanceEditBox.GetText().ToFloat();
- float health = -1;
- int quantity = -1;
- if( GetCurrentItemIndex() != -1 )
- {
- health = m_ConfigDebugProfile.GetItemHealth( GetCurrentPresetName(), GetCurrentItemIndex() );
- quantity = m_ConfigDebugProfile.GetItemQuantity( GetCurrentPresetName(), GetCurrentItemIndex() );
- }
- switch ( w )
- {
- case m_SpawnOnGroundButton:
- {
- if ( m_SelectedObjectIsPreset )
- {
- // SpawnPresetOnGround
- ;//SetPreset( true, m_SelectedObject, spawn_type, distance );
- }
- else
- m_Developer.SpawnEntityOnCursorDir( PlayerBase.Cast( GetGame().GetPlayer() ), m_SelectedObject, quantity, distance, health );
- break;
- }
- case m_SpawnAsAttachmentButton:
- {
- Man player = GetGame().GetPlayer();
-
- vector rayStart = GetGame().GetCurrentCameraPosition();
- vector rayEnd = rayStart + GetGame().GetCurrentCameraDirection() * 1.5;
- vector hitPos;
- vector hitNormal;
- int hitComponentIndex;
- ref set<Object> hitObjects = new set<Object>;
- DayZPhysics.RaycastRV(rayStart, rayEnd, hitPos, hitNormal, hitComponentIndex, hitObjects, NULL, player);
-
- Object target = NULL;
- if( hitObjects.Count() )
- target = hitObjects.Get(0);
- if ( target != NULL && target.IsInherited(EntityAI) )
- {
- EntityAI att_parent = EntityAI.Cast( target );
- m_Developer.SpawnEntityAsAttachment( PlayerBase.Cast( player ), att_parent, m_SelectedObject, health, quantity);
- }
- else
- {
- m_Developer.SpawnEntityAsAttachment( PlayerBase.Cast( player ), player, m_SelectedObject, health, quantity);
- }
- break;
- }
- case m_SpawnInInventoryButton:
- {
- m_Developer.SpawnEntityInPlayerInventory( PlayerBase.Cast( GetGame().GetPlayer() ), m_SelectedObject, health, quantity);
- break;
- }
- }
- return true;
- }
- else if( w == m_PresetItemsTextListbox )
- {
- m_SelectedObjectIsPreset = false;
- m_SelectedObject = GetCurrentItemName();
-
- if( GetCurrentItemIndex() != -1 )
- {
- float item_health = m_ConfigDebugProfile.GetItemHealth( GetCurrentPresetName(), GetCurrentItemIndex() );
- int item_quantity = m_ConfigDebugProfile.GetItemQuantity( GetCurrentPresetName(), GetCurrentItemIndex() );
-
- m_DamageEditBox.SetText( item_health.ToString() );
- m_QuantityEditBox.SetText( item_quantity.ToString() );
- }
-
- return true;
- }
- else if( w == m_UpButton )
- {
- ItemMoveUp();
- return true;
- }
- else if( w == m_DownButton )
- {
- ItemMoveDown();
- return true;
- }
- else if( w == m_WgtBtnLeftPresets )
- {
- if( m_WgtPnlWrapper.IsVisible() )
- {
- m_WgtPnlWrapper.Show(false);
- m_WgtBtnLeftPresets.SetText("Presets >>");
- }
- else
- {
- m_WgtPnlWrapper.Show(true);
- m_WgtBtnLeftPresets.SetText("Presets <<");
- }
-
- return true;
- }
- else if ( w == m_PresetAddItemtButton )
- {
- AddItemToPreset();
- return true;
- }
- else if ( w == m_PresetRemoveItemButton )
- {
- RemoveItemFromPreset();
- return true;
- }
- else if ( w == m_WgtBtnPositionManager )
- {
- m_PopupScriptPositionManager = UIPopupScriptPositionManager.Cast( PopupOpen( POPUP_ID_POSITION_MANAGER, Param.Cast( NULL ) ) );
- return true;
- }
- else if ( w == m_WgtBtnSceneSettings )
- {
- PopupOpen(POPUP_ID_SCENE_SETTINGS, NULL);
- return true;
- }
- else if ( w == m_SlWgtSelect )
- {
- row_index = m_SlWgtLbxObjectsList.GetSelectedRow();
-
- if ( m_SlObjectsList.Count() > 0 && m_SlObjectsList.Count() > row_index )
- {
- m_ModuleSceneManager.SelectObject(m_SlObjectsList.GetElement(row_index));
- }
-
- return true;
- }
- else if ( w == m_SlWgtFocus )
- {
- m_ModuleSceneManager.SelectedObjectFocus();
-
- return true;
- }
- else if ( w == m_WgtBtnSceneSave )
- {
- m_ModuleSceneManager.SceneSave();
-
- return true;
- }
- else if ( w == m_WgtBtnEditorSettings )
- {
- PopupOpen(POPUP_ID_EDITOR_SETTINGS, NULL);
-
- return true;
- }
- else if ( w == m_WgtBtnEditInitScript )
- {
- Param2<int, SceneObject> param = new Param2<int, SceneObject>( m_ModuleSceneManager.GetSelectedSceneObjectIndex(), m_ModuleSceneManager.GetSelectedSceneObject() );
- PopupOpen(POPUP_ID_INIT_SCRIPT, param);
-
- return true;
- }
- else if ( w == m_WgtBtnDeleteRuler )
- {
- m_ModuleSceneManager.RulerDelete();
-
- return true;
- }
-
- bool ret = ComponentsOnClick(w, x, y, button);
-
- return ret;
- }
-
- //============================================
- // OnChange
- //============================================
- override bool OnChange(Widget w, int x, int y, bool finished)
- {
- super.OnChange(w, x, y, finished);
- if (w == m_ClWgtEbxFilter)
- {
- UpdateListClasses();
- return true;
- }
- else if (w == m_SlWgtEbxFilter)
- {
- UpdateListObjects();
- return true;
- }
- else if ( w == m_PrWgtPoxX && finished )
- {
- m_ModuleSceneManager.SelectedObjectSetPosX(m_PrWgtPoxX.GetText().ToFloat());
- }
- else if ( w == m_PrWgtPoxY && finished )
- {
- m_ModuleSceneManager.SelectedObjectSetPosY(m_PrWgtPoxY.GetText().ToFloat());
- }
- else if ( w == m_PrWgtPoxZ && finished )
- {
- m_ModuleSceneManager.SelectedObjectSetPosZ(m_PrWgtPoxZ.GetText().ToFloat());
- }
- else if ( w == m_PrWgtDir && finished )
- {
- m_ModuleSceneManager.SelectedObjectSetRot(m_PrWgtDir.GetText().ToFloat());
- return true;
- }
- else if ( w == m_PrWgtDmg && finished )
- {
- m_ModuleSceneManager.SelectedObjectSetDamage(m_PrWgtDmg.GetText().ToFloat());
- return true;
- }
- else if ( w == m_QuantityEditBox )
- {
- m_ConfigDebugProfile.SetItemQuantity( GetCurrentPresetName(), GetCurrentItemIndex(), m_QuantityEditBox.GetText().ToInt() );
- return true;
- }
- else if ( w == m_DamageEditBox )
- {
- m_ConfigDebugProfile.SetItemHealth( GetCurrentPresetName(), GetCurrentItemIndex(), m_DamageEditBox.GetText().ToFloat() );
- return true;
- }
-
- bool ret = ComponentsOnChange(w, x, y, finished);
-
- return false;
- }
-
- override void OnShow()
- {
- GetGame().GetMission().AddActiveInputExcludes({"menu"});
- }
-
- override void OnHide()
- {
- GetGame().GetMission().RemoveActiveInputExcludes({"menu"},true);
- }
- //============================================
- // OnMouseWheel
- //============================================
- override bool OnMouseWheel(Widget w, int x, int y, int wheel)
- {
- super.OnMouseWheel(w, x, y, wheel);
-
- m_ModuleSceneManager.OnMouseWheel(wheel);
- return true;
- }
-
- //============================================
- // OnItemSelected
- //============================================
- override bool OnItemSelected(Widget w, int x, int y, int row, int column, int oldRow, int oldColumn)
- {
-
- super.OnItemSelected(w, x, y, row, column, oldRow, oldColumn);
- if ( w == m_ClWgtLbxClassesList )
- {
- string selected_class_name;
- m_ClWgtLbxClassesList.GetItemText( m_ClWgtLbxClassesList.GetSelectedRow(), 0, selected_class_name );
- m_ModuleSceneManager.SelectClassName(selected_class_name);
-
- SceneObject obj_selected = m_ModuleSceneManager.GetSelectedSceneObject();
- m_SelectedObject = GetCurrentObjectName();
- m_SelectedObjectIsPreset = false;
- }
- else if ( w == m_SlWgtLbxObjectsList )
- {
- int row_index = m_SlWgtLbxObjectsList.GetSelectedRow();
-
- if ( m_SlObjectsList && row_index > -1 && m_SlObjectsList.Count() > 0 && m_SlObjectsList.Count() > row_index )
- {
- m_ModuleSceneManager.SelectObject(m_SlObjectsList.GetElement(row_index));
- }
- }
-
- if( m_PopupScriptPositionManager != NULL )
- {
- m_PopupScriptPositionManager.OnItemSelected(w, x, y, row, column, oldRow, oldColumn);
- }
-
- return true;
- }
-
- // Scripted Events
- //============================================
- // PopupOpen
- //============================================
- UIPopupScript PopupOpen(int popup_id, Param param)
- {
- // Open background image (black transparent) under popups
- if ( m_OpenedPopups.Count() == 0 )
- {
- m_WgtPopupsMain.Show(true);
- m_WgtPopupsBg.Show(true);
- }
- else
- {
- int popup_curr_id = m_OpenedPopups.Get(m_OpenedPopups.Count() - 1);
- m_Popups.Get(popup_curr_id).Show(false);
- }
-
- m_OpenedPopups.Insert(popup_id);
-
- UIPopupScript popup = m_Popups.Get(popup_id);
-
- popup.Show(true);
- popup.OnOpen(param);
-
- return popup;
- }
- //============================================
- // PopupBack
- //============================================
- UIPopupScript PopupBack()
- {
- if ( m_OpenedPopups.Count() > 0 )
- {
- int popup_curr_id = m_OpenedPopups.Get(m_OpenedPopups.Count() - 1);
-
- m_Popups.Get(popup_curr_id).Show(false);
- m_Popups.Get(popup_curr_id).OnClose();
-
- m_OpenedPopups.Remove(m_OpenedPopups.Count() - 1);
-
- if ( m_OpenedPopups.Count() > 0 )
- {
- int ppp_id = m_OpenedPopups.Get(m_OpenedPopups.Count() - 1);
- m_Popups.Get(ppp_id).Show(true);
- m_Popups.Get(ppp_id).OnOpen(NULL);
-
- return m_Popups.Get(ppp_id);
- }
- }
-
- m_WgtPopupsMain.Show(false);
- m_WgtPopupsBg.Show(false);
-
- return NULL;
- }
-
- //============================================
- // PopupCloseAll
- //============================================
- void PopupCloseAll()
- {
- if ( m_OpenedPopups.Count() > 0 )
- {
- int popup_curr_id = m_OpenedPopups.Get(m_OpenedPopups.Count() - 1);
-
- m_Popups.Get(popup_curr_id).Show(false);
- m_Popups.Get(popup_curr_id).OnClose();
-
- m_OpenedPopups.Clear();
- }
- }
- //============================================
- // ToggleVisibility (Show/Hide of editor)
- //============================================
- void ToggleVisibility()
- {
- m_WgtRoot.Show( m_ModuleSceneManager.IsOpened() );
- }
-
- //============================================
- // Refresh
- //============================================
- override void Refresh()
- {
- UpdateListObjects();
-
- string class_name = "n/a";
- string pos_x = "n/a";
- string pos_y = "n/a";
- string pos_z = "n/a";
- string rot = "n/a";
- string hlt = "n/a";
-
- // Clear attachments
- for ( int i = 0; i < m_PrWidgetsAttachments.Count(); ++i )
- {
- m_PrWidgetsAttachments.Get(i).Hide();
- }
-
- if ( m_ModuleSceneManager.GetSelectedSceneObject() )
- {
- SceneObject obj = m_ModuleSceneManager.GetSelectedSceneObject();
- vector v = obj.GetPosition();
-
- class_name = obj.GetTypeName();
- pos_x = v[0].ToString();
- pos_y = v[1].ToString();
- pos_z = v[2].ToString();
- rot = obj.GetRotation().ToString();
- hlt = obj.GetHealth().ToString();
-
- ref TStringArray attachments_slots = obj.GetConfigAttachments();
-
- float prop_h = 0.03;
- float prop_count = attachments_slots.Count();
- float prop_root_h = prop_h * (prop_count + 1);
- float line_h = 1.0 / (prop_count + 1);
-
- m_PrWgtAttRoot.SetSize(1, prop_root_h);
- m_PrWgtAttTitle.SetSize(1, line_h);
-
-
- EntityAI e = m_ModuleSceneManager.GetSelectedSceneObject().GetObject();
-
- map<string, ref TStringArray> attachments_in_slots = GetItemNamesForSlots(attachments_slots);
-
-
- for ( int j = 0; j < attachments_in_slots.Count(); ++j )
- {
- TStringArray attachments_in_slot = attachments_in_slots.GetElement(j);
-
- UIPropertyAttachment ui_prop = GetFreeUIPropertyAttchament();
-
- ui_prop.Show(m_ModuleSceneManager.GetSelectedSceneObject().GetObject(), attachments_in_slots.GetKey(j), attachments_in_slot);
- ui_prop.SetPos( 0, (1 + j) * line_h );
- ui_prop.SetSize( 1, line_h );
- }
-
- m_WgtBtnEditInitScript.Enable( true );
- }
- else
- {
- m_WgtBtnEditInitScript.Enable( false );
- }
-
- m_PrWgtClassName.SetText(class_name);
- m_PrWgtPoxX.SetText(pos_x);
- m_PrWgtPoxY.SetText(pos_y);
- m_PrWgtPoxZ.SetText(pos_z);
- m_PrWgtDir.SetText(rot);
- m_PrWgtDmg.SetText(hlt);
-
- m_SlWgtLoadedScene.SetText("Loaded Scene: "+m_ModuleSceneManager.SceneGetName());
-
- //Ruler
- if ( m_ModuleSceneManager.IsRulerActivated() )
- {
- m_WgtBtnDeleteRuler.SetColor( 0xFF5DE028 );
- }
- else
- {
- m_WgtBtnDeleteRuler.SetColor( 0xFFFFFFFF );
- }
-
- }
- void SceneEditorCommand( Param params )
- {
- Param2<int, Param> p = Param2<int, Param>.Cast( params );
- int cmd_id = p.param1;
-
- switch ( cmd_id )
- {
- case PluginSceneManager.SCENE_EDITOR_CMD_REFRESH:
- Refresh();
- break;
-
- case PluginSceneManager.SCENE_EDITOR_CMD_SAVE:
- m_NotifyWgtPanel.SetAlpha(1.0);
- m_NotifyFadeTimer.FadeOut(m_NotifyWgtPanel, 2, true);
- break;
- }
- }
- //---------------------------------------------------------------------------------
- // >> Protected Scope
- protected Widget m_WgtRoot;
- protected PluginSceneManager m_ModuleSceneManager;
- //---------------------------------------------------------------------------------
- // >> protected Scope
- // Top Panel
- protected ButtonWidget m_WgtBtnSceneManager;
- protected ButtonWidget m_WgtBtnSceneSettings;
- protected ButtonWidget m_WgtBtnSceneSave;
- protected ButtonWidget m_WgtBtnEditorSettings;
- protected ButtonWidget m_WgtBtnDeleteRuler;
-
- // Popups
- protected Widget m_WgtPopupsMain;
- protected Widget m_WgtPopupsBg;
- protected ref TIntArray m_OpenedPopups;
- protected ref map<int, ref UIPopupScript> m_Popups;
-
- // Scene Object List
- protected TextWidget m_SlWgtLoadedScene;
- protected string m_SlSelectedClass;
- protected ref map<int, SceneObject> m_SlObjectsList;
- protected TextListboxWidget m_SlWgtLbxObjectsList;
- protected EditBoxWidget m_SlWgtEbxFilter;
- protected ButtonWidget m_SlWgtSelect;
- protected ButtonWidget m_SlWgtFocus;
-
- // Config Class List
- protected string m_ClSelectedClass;
- protected ref TStringArray m_ClClassesList;
- protected EditBoxWidget m_ClWgtEbxFilter;
- protected TextListboxWidget m_ClWgtLbxClassesList;
- protected ButtonWidget m_ClWgtButtonAddAtt;
-
- // Properties
- protected TextWidget m_PrWgtClassName;
- protected EditBoxWidget m_PrWgtPoxX;
- protected EditBoxWidget m_PrWgtPoxY;
- protected EditBoxWidget m_PrWgtPoxZ;
- protected EditBoxWidget m_PrWgtDir;
- protected EditBoxWidget m_PrWgtDmg;
- protected ButtonWidget m_WgtBtnEditInitScript;
- protected Widget m_PrWgtAttRoot;
- protected Widget m_PrWgtAttTitle;
-
- protected ref array<ref UIPropertyAttachment> m_PrWidgetsAttachments;
-
- // Notify
- protected ref WidgetFadeTimer m_NotifyFadeTimer;
- protected Widget m_NotifyWgtPanel;
-
- //Other
- protected TextListboxWidget m_PresetsTextListbox;
- protected TextListboxWidget m_PresetItemsTextListbox;
- protected ButtonWidget m_PresetAddItemtButton;
- protected ButtonWidget m_PresetRemoveItemButton;
- protected ButtonWidget m_SpawnOnGroundButton;
- protected ButtonWidget m_SpawnInInventoryButton;
- protected ButtonWidget m_SpawnAsAttachmentButton;
- protected ButtonWidget m_UpButton;
- protected ButtonWidget m_DownButton;
- protected ButtonWidget m_PresetNewButton;
- protected ButtonWidget m_PresetDeleteButton;
- protected ButtonWidget m_PresetRenameButton;
- protected ButtonWidget m_PresetSetDefaultButton;
- protected ButtonWidget m_CopyToClipboardButton;
- protected EditBoxWidget m_DamageEditBox;
- protected EditBoxWidget m_QuantityEditBox;
- protected EditBoxWidget m_SpawnDistanceEditBox;
- protected EditBoxWidget m_ConfigsButton;
- protected Widget m_WgtPnlWrapper;
- protected ButtonWidget m_WgtBtnLeftPresets;
- protected ButtonWidget m_WgtBtnPositionManager;
-
- protected string m_SelectedObject;
- protected bool m_SelectedObjectIsPreset;
- protected PluginDeveloper m_Developer;
- protected UIPopupScriptPositionManager m_PopupScriptPositionManager;
- protected PluginConfigDebugProfileFixed m_ConfigDebugProfileFixed;
- protected PluginConfigDebugProfile m_ConfigDebugProfile;
-
- //---- Functions
- protected void RefreshByLocalProfile();
-
- //--------------------------------------------
- // UpdateListObjects
- //--------------------------------------------
- private void UpdateListObjects()
- {
- m_SlObjectsList = GetFiltredSceneObjects(m_SlWgtEbxFilter.GetText(), m_SlObjectsList);
-
- m_SlWgtLbxObjectsList.ClearItems();
-
- int row = -1;
- SceneObject selected_object = m_ModuleSceneManager.GetSelectedSceneObject();
-
- for ( int i = 0; i < m_SlObjectsList.Count(); ++i )
- {
- SceneObject scene_obj = m_SlObjectsList.GetElement(i);
-
- if ( selected_object != NULL && selected_object == scene_obj )
- {
- row = i;
- }
-
- m_SlWgtLbxObjectsList.AddItem(scene_obj.GetTypeName(), NULL, 0);
- }
-
- m_SlWgtLbxObjectsList.SelectRow(row);
- }
-
- //--------------------------------------------
- // UpdateListClasses
- //--------------------------------------------
- protected void UpdateListClasses()
- {
- m_ClClassesList = GetFiltredConfigClasses(m_ClWgtEbxFilter.GetText(), m_ClClassesList);
-
- m_ClWgtLbxClassesList.ClearItems();
-
- for ( int i = 0; i < m_ClClassesList.Count(); ++i )
- {
- m_ClWgtLbxClassesList.AddItem(m_ClClassesList.Get(i), NULL, 0);
- }
- }
-
- //--------------------------------------------
- // GetFiltredSceneObjects
- //--------------------------------------------
- protected map<int, SceneObject> GetFiltredSceneObjects( string search_string, map<int, SceneObject> array_ret )
- {
- array<ref SceneObject> scene_objects = m_ModuleSceneManager.GetSceneObjectsAll();
-
- search_string.ToLower();
-
- array_ret.Clear();
-
- if( scene_objects != NULL )
- {
- for ( int i=0; i < scene_objects.Count(); ++i )
- {
- SceneObject sc_obj = scene_objects.Get(i);
-
- string obj_name = sc_obj.GetTypeName();
-
- obj_name.ToLower();
-
- if ( obj_name.Contains(search_string))
- {
- array_ret.Insert(i, sc_obj);
- }
- }
- }
-
- return array_ret;
- }
-
- //--------------------------------------------
- // GetFiltredConfigClasses
- //--------------------------------------------
- TStringArray GetFiltredConfigClasses( string search_string, TStringArray array_ret )
- {
- TStringArray searching_in = new TStringArray;
- searching_in.Insert(CFG_VEHICLESPATH);
- searching_in.Insert(CFG_WEAPONSPATH);
- searching_in.Insert(CFG_MAGAZINESPATH);
-
- array_ret.Clear();
-
- search_string.ToLower();
-
- for ( int s = 0; s < searching_in.Count(); ++s )
- {
- string config_path = searching_in.Get(s);
-
- int objects_count = g_Game.ConfigGetChildrenCount(config_path);
- for (int i = 0; i < objects_count; i++)
- {
- string childName;
- g_Game.ConfigGetChildName(config_path, i, childName);
- int scope = g_Game.ConfigGetInt(config_path + " " + childName + " scope");
- if ( scope == 0 )
- {
- continue;
- }
-
- string nchName = childName;
- nchName.ToLower();
- if ( nchName.Contains(search_string))
- {
- array_ret.Insert(childName);
- }
- }
- }
-
- return array_ret;
- }
-
- //--------------------------------------------
- // PopupClose
- //--------------------------------------------
- private void PopupClose(int popup_id)
- {
- }
- //--------------------------------------------
- // PopupCloseAll
- //--------------------------------------------
- private void PopupHideAll()
- {
- for ( int i = 0; i < m_Popups.Count(); ++i )
- {
- m_Popups.Get(i).Show(false);
- }
-
- m_WgtPopupsMain.Show(false);
- m_WgtPopupsBg.Show(false);
- }
-
- //--------------------------------------------
- // ComponentsOnClick
- //--------------------------------------------
- private bool ComponentsOnClick(Widget w, int x, int y, int button)
- {
- for ( int i = 0; i < m_Popups.Count(); ++i )
- {
- if ( m_Popups.Get(i).OnClick(w, x, y, button) )
- {
- return true;
- }
- }
-
- for ( int j = 0; j < m_PrWidgetsAttachments.Count(); ++j )
- {
- if ( m_PrWidgetsAttachments.Get(j).OnClick(w, x, y, button) )
- {
- return true;
- }
- }
-
- return false;
- }
-
- //--------------------------------------------
- // ComponentsOnChange
- //--------------------------------------------
- private bool ComponentsOnChange(Widget w, int x, int y, bool finished)
- {
- for ( int i = 0; i < m_Popups.Count(); ++i )
- {
- if ( m_Popups.Get(i).OnChange(w, x, y, finished) )
- {
- return true;
- }
- }
-
- return false;
- }
-
- //--------------------------------------------
- // GetFreeUIPropertyAttchament
- //--------------------------------------------
- UIPropertyAttachment GetFreeUIPropertyAttchament()
- {
- for ( int i = 0; i < m_PrWidgetsAttachments.Count(); ++i )
- {
- UIPropertyAttachment ui_comp = m_PrWidgetsAttachments.Get(i);
-
- if ( !ui_comp.IsVisible() )
- {
- return ui_comp;
- }
- }
-
- UIPropertyAttachment ui_prop = new UIPropertyAttachment(m_PrWgtAttRoot);
- m_PrWidgetsAttachments.Insert(ui_prop);
-
- return ui_prop;
- }
-
- //--------------------------------------------
- // GetItemNamesForSlots
- //--------------------------------------------
- private map<string, ref TStringArray> GetItemNamesForSlots(TStringArray slots)
- {
- TStringArray searching_in = new TStringArray;
- searching_in.Insert(CFG_VEHICLESPATH);
- searching_in.Insert(CFG_WEAPONSPATH);
- searching_in.Insert(CFG_MAGAZINESPATH);
-
- map<string, ref TStringArray> array_ret = new map<string, ref TStringArray>;
-
- for ( int m = 0; m < slots.Count(); ++m )
- {
- array_ret.Insert(slots.Get(m), new TStringArray);
- }
-
- TStringArray inv_slots = new TStringArray;
- string inv_slot;
- string childName;
-
- for ( int s = 0; s < searching_in.Count(); ++s )
- {
- string config_path = searching_in.Get(s);
-
- int objects_count = g_Game.ConfigGetChildrenCount(config_path);
- for (int i = 0; i < objects_count; i++)
- {
- g_Game.ConfigGetChildName(config_path, i, childName);
-
- g_Game.ConfigGetTextArray(config_path + " " + childName + " inventorySlot", inv_slots);
-
- if ( inv_slots.Count() > 0 )
- {
- for ( int j = 0; j < inv_slots.Count(); ++j )
- {
- inv_slot = "";
- inv_slot = inv_slots.Get(j);
-
- for ( int k = 0; k < slots.Count(); ++k )
- {
- string finding_slot_type = slots.Get(k);
-
- if ( inv_slot == finding_slot_type )
- {
- array_ret.Get(finding_slot_type).Insert(childName);
- }
- }
- }
- }
- else
- {
- inv_slot = "";
- g_Game.ConfigGetText(config_path + " " + childName + " inventorySlot", inv_slot);
-
- if ( inv_slot != "" )
- {
- for ( int l = 0; l < slots.Count(); ++l )
- {
- string finding_slot_type_2 = slots.Get(l);
-
- if ( inv_slot == finding_slot_type_2 )
- {
- array_ret.Get(finding_slot_type_2).Insert(childName);
- }
- }
- }
- }
- }
- }
-
- return array_ret;
- }
- }
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