ediagmenuids.c 5.1 KB

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  1. enum DiagMenuIDs
  2. {
  3. SCRIPTS_MENU,
  4. VEHICLES,
  5. VEHICLE_DEBUG_OUTPUT,
  6. VEHICLE_DUMP_CRASH_DATA,
  7. VEHICLE_DRAW_FLIP_CONTEXT,
  8. INVENTORY_MENU,
  9. INVENTORY_ENTITY_PLACEMENT_CALLBACK_DEBUG,
  10. TRANSFER_VALUES_MENU,
  11. TRANSFER_VALUES_SHOW,
  12. CRAFTING_MENU,
  13. CRAFTING_GENERATE,
  14. CRAFTING_INSTANT,
  15. CRAFTING_DUMP,
  16. CHEATS_MENU,
  17. CHEATS_MODIFIERS,
  18. CHEATS_KILL_PLAYER,
  19. CHEATS_INVINCIBILITY,
  20. CHEATS_DISABLE_STAMINA,
  21. CHEATS_RESET_PLAYER,
  22. CHEATS_RESET_PLAYER_MAX,
  23. CHEATS_INVENTORY_ACCESS,
  24. CHEATS_FIX_ITEMS,
  25. CHEATS_CREATE_HIT,
  26. CHEATS_CREATE_HIT_LIGHT,
  27. PLAYER_AGENTS_MENU,
  28. PLAYER_AGENTS_INJECTS_SHOW,
  29. SOFT_SKILLS_MENU,
  30. SOFT_SKILLS_SHOW_DEBUG,
  31. SOFT_SKILLS_TOGGLE_STATE,
  32. SOFT_SKILLS_TOGGLE_MODEL,
  33. SOFT_SKILLS_SPECIALTY_VALUE,
  34. LIFESPAN_MENU,
  35. LIFESPAN_BLOODY_HANDS,
  36. LIFESPAN_PLAYTIME_UPDATE,
  37. MISC_MENU,
  38. MISC_ACTION_ON_CURSOR,
  39. MISC_DISABLE_PERSONAL_LIGHT,
  40. MISC_ITEM_DEBUG_ACTIONS,
  41. MISC_LOG_PLAYER_STATS,
  42. MISC_ACTION_TARGETS_MENU,
  43. MISC_ACTION_TARGETS_NEW,
  44. MISC_ACTION_TARGETS_DEBUG,
  45. MISC_ACTION_TARGETS_SELPOS_DEBUG,
  46. MISC_PERMANENT_CROSSHAIR,
  47. MISC_TELEPORT_BREAKS_SYNC,
  48. MISC_VEHICLE_GETOUT_BOX,
  49. MISC_VEHICLE_GETOUT_RAYCAST,
  50. MISC_TOGGLE_HUD,
  51. MISC_ENVIRONMENT_MENU,
  52. MISC_ENVIRONMENT_DEBUG,
  53. MISC_ENVIRONMENT_LOGGING_DRYWET,
  54. MISC_ENVIRONMENT_LOGGING_ITEMHEAT
  55. MISC_FALLDAMAGE_DEBUG,
  56. MISC_DISPLAY_PLAYER_INFO,
  57. MISC_UNIVERSAL_TEMPERATURE_SOURCES,
  58. MISC_TARGET_TEMPERATURE,
  59. MISC_DRAW_CHECKERBOARD,
  60. MISC_BULLET_IMPACT,
  61. MISC_PRESENCE_NOTIFIER_DBG,
  62. MISC_GO_UNCONSCIOUS,
  63. MISC_GO_UNCONSCIOUS_DELAYED,
  64. MISC_QUICK_RESTRAIN,
  65. MISC_HAIR_MENU,
  66. MISC_HAIR_DISPLAY_DEBUG,
  67. MISC_HAIR_LEVEL,
  68. MISC_HAIR_LEVEL_HIDE,
  69. MISC_HAIR_HIDE_ALL,
  70. MISC_CAM_SHAKE,
  71. MISC_QUICK_FISHING,
  72. MISC_HOLOGRAM,
  73. MISC_SHOCK_IMPACT,
  74. MISC_SHOW_PLUG_ARROWS,
  75. MISC_BREATH_VAPOR_LVL,
  76. MISC_TARGETABLE_BY_AI,
  77. MISC_HIT_INDICATION_MENU,
  78. MISC_HIT_INDICATION_DEBUG,
  79. MISC_HIT_INDICATION_SPAWN_HIT,
  80. MISC_HIT_INDICATION_SPAWN_HIT_DIRECTION,
  81. MISC_HIT_INDICATION_MODE,
  82. MISC_HIT_INDICATION_TYPE,
  83. MISC_HIT_INDICATION_DURATION,
  84. MISC_HIT_INDICATION_BREAKPOINT,
  85. MISC_HIT_INDICATION_DISTANCE,
  86. MISC_HIT_INDICATION_ROTATION,
  87. MISC_HIT_INDICATION_SCATTER,
  88. MISC_HIT_INDICATION_DISABLE_PPE,
  89. MISC_FREEZE_ENTITY,
  90. MISC_FREEZE_PLAYER,
  91. MISC_CONNECTION_STATS,
  92. MISC_PLAYER_SYMPTOMS_SHOW,
  93. MISC_PLAYER_SYMPTOMS_TOGGLE_HMP,
  94. MISC_SHOW_PRA_ALL,
  95. MISC_PRA_DETECT,
  96. MISC_INPUT_DEVICE_DISCONNECT_DBG,
  97. MISC_DEBUG_MONITOR,
  98. MISC_FORCE_HINT_INDEX,
  99. SIMULATE_MENU,
  100. SIMULATE_MODE,
  101. SIMULATE_INFINITE_LOOP,
  102. SIMULATE_NULL_POINTER,
  103. SIMULATE_DIVISION_BY_ZERO,
  104. SIMULATE_ERROR_FUNCTION,
  105. MELEE_MENU,
  106. MELEE_DEBUG,
  107. MELEE_CONTINUOUS,
  108. MELEE_SHOW_TARGETS,
  109. MELEE_DRAW_TARGETS,
  110. MELEE_DRAW_RANGE,
  111. MELEE_DRAW_BLOCK_RANGE_AI,
  112. MELEE_DRAW_BLOCK_RANGE_PVP,
  113. WEAPON_MENU,
  114. WEAPON_PARTICLES,
  115. WEAPON_DEBUG,
  116. WEAPON_AIM_NOISE,
  117. WEAPON_RECOIL,
  118. WEAPON_UNLIMITED_AMMO,
  119. WEAPON_BURST_VERSION,
  120. WEAPON_CLAYMORE_DEBUG,
  121. WEAPON_LIFT_DEBUG,
  122. BLEEDING_MENU,
  123. BLEEDING_SOURCES,
  124. BLEEDING_DISABLE_BLOOD_LOSS,
  125. BLEEDING_ACTIVATE_SOURCE,
  126. BLEEDING_ACTIVATE_ALL_SOURCES,
  127. BLEEDING_ACTIVATE_SOURCE_LEVEL,
  128. BLEEDING_RELOAD,
  129. BLEEDINGINDICATORS_MENU,
  130. BLEEDINGINDICATORS,
  131. BLEEDINGINDICATORS_USEVALUEOVERRIDES,
  132. BLEEDINGINDICATORS_SEQUENCE_DURATION,
  133. BLEEDINGINDICATORS_DROP_RANDOMROTATION,
  134. BLEEDINGINDICATORS_DROP_BASEDURATION,
  135. BLEEDINGINDICATORS_DROP_MINDELAY,
  136. BLEEDINGINDICATORS_DROP_MAXDELAY,
  137. BLEEDINGINDICATORS_DROP_PROGRESSTHRESHOLD,
  138. BLEEDINGINDICATORS_DROP_STARTSIZE,
  139. BLEEDINGINDICATORS_DROP_ENDSIZE,
  140. BLEEDINGINDICATORS_DROP_RNDSCALEMIN,
  141. BLEEDINGINDICATORS_DROP_RNDSCALEMAX,
  142. BLEEDINGINDICATORS_DROP_SCATTER,
  143. BLEEDINGINDICATORS_DROP_SLIDEDISTANCE,
  144. BLEEDINGINDICATORS_DROP_COLOR_MENU,
  145. BLEEDINGINDICATORS_DROP_COLOR_ENABLEDESATURATION,
  146. BLEEDINGINDICATORS_DROP_COLOR_DESATURATIONEND,
  147. BLEEDINGINDICATORS_DROP_COLOR_R,
  148. BLEEDINGINDICATORS_DROP_COLOR_G,
  149. BLEEDINGINDICATORS_DROP_COLOR_B,
  150. BLEEDINGINDICATORS_DROP_COLOR_A_START,
  151. BLEEDINGINDICATORS_DROP_COLOR_A_END,
  152. LOGS_MENU,
  153. LOGS_ACTIONS,
  154. LOGS_WEAPONS,
  155. LOGS_SYNC,
  156. LOGS_BASEBUILDING,
  157. LOGS_SYMPTOMS,
  158. LOGS_QUICKBAR,
  159. LOGS_INVENTORY_MENU,
  160. LOGS_INVENTORY_MOVE,
  161. LOGS_INVENTORY_RESERVATION,
  162. LOGS_INVENTORY_HFSM,
  163. LOGS_BLEEDING_CHANCES,
  164. TRIGGER_MENU,
  165. TRIGGER_DEBUG,
  166. TRIGGER_PLAYER_DEBUG,
  167. BASEBUILDING_MENU,
  168. BASEBUILDING_WOOD,
  169. BASEBUILDING_GATE,
  170. UNDERGROUND_MENU,
  171. UNDERGROUND_SHOW_BREADCRUMB,
  172. UNDERGROUND_DISABLE_DARKENING,
  173. FINISHERS_MENU,
  174. FINISHERS_FINISHER_FORCED,
  175. SOUNDS_MENU,
  176. SOUNDS_ITEM_IMPACT_SOUNDS,
  177. SOUNDS_DYNAMIC_MUSIC_PLAYER_STATS,
  178. CAMERATOOLS_MENU,
  179. CAMERATOOLS_ENABLE_REMOTE_CAMERA,
  180. CAMERATOOLS_ENABLE_REMOTE_CAMERA_BROADCAST,
  181. FEATURE_TIME_ACCEL_MENU,
  182. FEATURE_TIME_ACCEL,
  183. FEATURE_TIME_ACCEL_VALUE1,
  184. FEATURE_TIME_ACCEL_VALUE2,
  185. FEATURE_TIME_ACCEL_UG_ENTRANCES,
  186. FEATURE_TIME_ACCEL_UG_RESERVOIR,
  187. FEATURE_TIME_ACCEL_ENERGY_CONSUME,
  188. FEATURE_TIME_ACCEL_ENERGY_RECHARGE,
  189. FEATURE_TIME_ACCEL_FOOD_DECAY,
  190. FEATURE_TIME_ACCEL_DYNAMIC_MUSIC_PLAYER,
  191. MATERIALDIAG_MENU,
  192. MATERIALDIAG_GHOSTPP,
  193. // This stays last!
  194. MODDED_MENU,
  195. };