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- /*
- class TestDestructionEffect : DestructionEffectBase
- {
- ref AreaDamageManager m_AreaManager;
- override void Init()
- {
- m_EntityIsTakeable = true;
-
- m_ParticlePersistent = ParticleList.GRENADE_M18_GREEN_LOOP;
- m_ParticleOneTime = ParticleList.GRENADE_M84;
-
- m_SoundSetOneTime = "AlarmClock_Destroyed_SoundSet";
- m_SoundSetPersistent= "KitchenTimer_Ticking_Loop_SoundSet";
-
- m_ReplaceWithEntity = "";
- m_KeepHealthOnReplace = true;
- m_ReplaceDelay = 1000;
-
- m_HasExplosionDamage = true;
- m_AmmoType = "";
- m_DamageType = 0;
- }
-
- override void OnEntityDestroyedOneTimeClient(EntityAI entity, int oldLevel, string zone)
- {
- }
-
- override void OnEntityDestroyedOneTimeServer(EntityAI entity, int oldLevel, string zone)
- {
- }
-
- override void OnEntityDestroyedPersistentClient(EntityAI entity, string zone)
- {
- }
-
- override void OnEntityDestroyedPersistentServer(EntityAI entity, string zone)
- {
- AreaDamageLoopedDeferred_NoVehicle area_damage = new AreaDamageLoopedDeferred_NoVehicle( m_Entity );
- area_damage.SetDamageComponentType(AreaDamageComponentTypes.HITZONE);
-
- vector min, max;
- m_Entity.GetBounds(min, max);
- vector center = m_Entity.GetPosition();
- vector orientation = m_Entity.GetOrientation();
-
- area_damage.SetExtents( "-1 -1 -1", "1 1 1" );
- area_damage.SetAreaPosition( center );
- area_damage.SetAreaOrientation( orientation );
- area_damage.SetLoopInterval( 1.0 );
- area_damage.SetDeferDuration( 0.2 );
- area_damage.SetHitZones( { "Torso","LeftHand","LeftLeg","LeftFoot","RightHand","RightLeg","RightFoot" } );
- area_damage.SetAmmoName( "BarbedWireHit" );
- area_damage.Spawn();
-
- m_AreaManager = area_damage;
-
- }
- }
- //--------------------------------------------------------------------
- class TestDestructionEffect2 : DestructionEffectBase
- {
- override void Init()
- {
- m_EntityIsTakeable = false;
-
-
- m_ParticlePersistent = ParticleList.GRENADE_M18_GREEN_LOOP;
- m_ParticleOneTime = ParticleList.GRENADE_M84;
-
- m_SoundSetOneTime = "AlarmClock_Destroyed_SoundSet";
- m_SoundSetPersistent= "KitchenTimer_Ticking_Loop_SoundSet";
-
- m_ReplaceWithEntity = "";
- m_KeepHealthOnReplace = true;
- m_ReplaceDelay = 1000;
-
- m_HasExplosionDamage = true;
- m_AmmoType = "LandFuelFeed_Ammo";
- m_DamageType = DamageType.EXPLOSION;
- }
-
-
- override void OnEntityDestroyedOneTimeClient(EntityAI entity, int oldLevel, string zone)
- {
- }
-
- override void OnEntityDestroyedOneTimeServer(EntityAI entity, int oldLevel, string zone)
- {
- }
-
- override void OnEntityDestroyedPersistentClient(EntityAI entity, string zone)
- {
- }
-
- override void OnEntityDestroyedPersistentServer(EntityAI entity, string zone)
- {
- }
-
- override void OnExplosionEffects(Object source, Object directHit, int componentIndex, string surface, vector pos, vector surfNormal, float energyFactor, float explosionFactor, bool isWater, string ammoType)
- {
- if ( !GetGame().IsDedicatedServer() )
- {
- vector n = surfNormal.VectorToAngles() + "0 90 0";
- Particle p1 = ParticleManager.GetInstance().PlayInWorld(ParticleList.SMOKE_GENERIC_WRECK, pos);
- p1.SetOrientation(n);
-
- Particle p2 = ParticleManager.GetInstance().PlayInWorld(ParticleList.EXPLOSION_LANDMINE, pos);
- p2.SetOrientation(n);
- Particle p3 = ParticleManager.GetInstance().PlayInWorld(ParticleList.IMPACT_METAL_RICOCHET, pos);
- p3.SetOrientation(n);
-
- Particle p4 = ParticleManager.GetInstance().PlayInWorld(ParticleList.IMPACT_GRAVEL_RICOCHET, pos);
- p4.SetOrientation(n);
- }
- }
- }
- */
- class DestructionEffectGasCanister : DestructionEffectBase
- {
- override void Init()
- {
- m_EntityIsTakeable = true;
-
-
- m_ParticlePersistent = ParticleList.NONE;
- m_ParticleOneTime = ParticleList.RGD5;
-
- m_SoundSetOneTime = "";
- m_SoundSetPersistent= "";
-
- m_ReplaceWithEntity = "";
- m_KeepHealthOnReplace = true;
- m_ReplaceDelay = 1000;
-
- m_HasExplosionDamage = true;
- m_AmmoType = "GasCanister_Ammo";
- m_DamageType = DamageType.EXPLOSION;
- }
-
-
- override void OnEntityDestroyedOneTimeClient(EntityAI entity, int oldLevel, string zone)
- {
- }
-
- override void OnEntityDestroyedOneTimeServer(EntityAI entity, int oldLevel, string zone)
- {
- }
-
- override void OnEntityDestroyedPersistentClient(EntityAI entity, string zone)
- {
- }
-
- override void OnEntityDestroyedPersistentServer(EntityAI entity, string zone)
- {
- }
-
- override void OnExplosionEffects(Object source, Object directHit, int componentIndex, string surface, vector pos, vector surfNormal, float energyFactor, float explosionFactor, bool isWater, string ammoType)
- {
- }
- }
- class DestructionEffectMetalicMechanism : DestructionEffectBase
- {
- override void Init()
- {
- m_EntityIsTakeable = true;
-
-
- m_ParticlePersistent = ParticleList.NONE;
- m_ParticleOneTime = ParticleList.NONE;
-
- m_SoundSetOneTime = "AlarmClock_Destroyed_SoundSet";
- m_SoundSetPersistent= "";
-
- m_ReplaceWithEntity = "";
- m_KeepHealthOnReplace = true;
- m_ReplaceDelay = 1000;
-
- m_HasExplosionDamage = false;
- m_AmmoType = "";
- m_DamageType = DamageType.EXPLOSION;
- }
-
-
- override void OnEntityDestroyedOneTimeClient(EntityAI entity, int oldLevel, string zone)
- {
- }
-
- override void OnEntityDestroyedOneTimeServer(EntityAI entity, int oldLevel, string zone)
- {
- }
-
- override void OnEntityDestroyedPersistentClient(EntityAI entity, string zone)
- {
- }
-
- override void OnEntityDestroyedPersistentServer(EntityAI entity, string zone)
- {
- }
-
- override void OnExplosionEffects(Object source, Object directHit, int componentIndex, string surface, vector pos, vector surfNormal, float energyFactor, float explosionFactor, bool isWater, string ammoType)
- {
- }
- }
- class DestructionEffectSpookyGoat : DestructionEffectBase
- {
- override void Init()
- {
- m_EntityIsTakeable = false;
-
- m_ParticlePersistent = ParticleList.NONE;
- m_ParticleOneTime = ParticleList.EXPLOSION_GOAT;
-
- m_SoundSetOneTime = "";
- m_SoundSetPersistent= "";
-
- m_ReplaceWithEntity = "";
- m_KeepHealthOnReplace = false;
- m_ReplaceDelay = 0;
-
- m_HasExplosionDamage = false;
- m_AmmoType = "";
- m_DamageType = DamageType.EXPLOSION;
- }
-
-
- override void OnEntityDestroyedOneTimeClient(EntityAI entity, int oldLevel, string zone)
- {
- }
-
- override void OnEntityDestroyedOneTimeServer(EntityAI entity, int oldLevel, string zone)
- {
- }
-
- override void OnEntityDestroyedPersistentClient(EntityAI entity, string zone)
- {
- }
-
- override void OnEntityDestroyedPersistentServer(EntityAI entity, string zone)
- {
- }
-
- override void OnExplosionEffects(Object source, Object directHit, int componentIndex, string surface, vector pos, vector surfNormal, float energyFactor, float explosionFactor, bool isWater, string ammoType)
- {
- }
- }
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