charcoalmdfr.c 1.8 KB

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  1. class CharcoalMdfr: ModifierBase
  2. {
  3. float m_Killrate;
  4. const int CHARCOAL_LIFETIME = 300;
  5. const int CHARCOAL_EFFECT_TIME = 100;
  6. override void Init()
  7. {
  8. m_TrackActivatedTime = true;
  9. m_AnalyticsStatsEnabled = true;
  10. m_IsPersistent = true;
  11. m_ID = eModifiers.MDF_CHARCOAL;
  12. m_TickIntervalInactive = DEFAULT_TICK_TIME_INACTIVE;
  13. m_TickIntervalActive = 3;
  14. m_Killrate = 2.85; // # of killed agents per sec
  15. DisableActivateCheck();
  16. }
  17. override bool ActivateCondition(PlayerBase player)
  18. {
  19. return false;
  20. }
  21. override void OnReconnect(PlayerBase player)
  22. {
  23. OnActivate( player );
  24. }
  25. /*
  26. override string GetDebugText()
  27. {
  28. string text;
  29. float time_till_effective = CHARCOAL_LIFETIME - CHARCOAL_EFFECT_TIME - GetAttachedTime();
  30. text = "time till effective: " + time_till_effective.ToString() + "\n";
  31. if(time_till_effective > 0)
  32. text += "killing agents:" + "NO";
  33. else
  34. text += "killing agents:" + "YES";
  35. return text;
  36. }
  37. */
  38. override string GetDebugTextSimple()
  39. {
  40. return ( (int)(CHARCOAL_LIFETIME - GetAttachedTime()) ).ToString() + " | " + (((int)(CHARCOAL_LIFETIME - CHARCOAL_EFFECT_TIME - GetAttachedTime())) * -1).ToString();
  41. }
  42. override void OnActivate(PlayerBase player)
  43. {
  44. player.IncreaseHealingsCount();
  45. }
  46. override void OnDeactivate(PlayerBase player)
  47. {
  48. player.DecreaseHealingsCount();
  49. }
  50. override bool DeactivateCondition(PlayerBase player)
  51. {
  52. float attached_time = GetAttachedTime();
  53. if ( attached_time >= CHARCOAL_LIFETIME )
  54. {
  55. return true;
  56. }
  57. else
  58. {
  59. return false;
  60. }
  61. }
  62. override void OnTick(PlayerBase player, float deltaT)
  63. {
  64. if ( GetAttachedTime() > ( CHARCOAL_LIFETIME - CHARCOAL_EFFECT_TIME ) )
  65. {
  66. player.m_AgentPool.AddAgent(eAgents.SALMONELLA, -m_Killrate * deltaT);
  67. }
  68. }
  69. };