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- class BlindedMdfr: ModifierBase
- {
- private const float BLIND_TIME = 7;
- private float m_Timer;
- override void Init()
- {
- m_TrackActivatedTime = false;
- m_ID = eModifiers.MDF_BLINDED;
- m_TickIntervalInactive = DEFAULT_TICK_TIME_INACTIVE;
- m_TickIntervalActive = DEFAULT_TICK_TIME_ACTIVE;
- DisableActivateCheck();
- }
-
- override bool ActivateCondition(PlayerBase player)
- {
- return false;
- }
- override void OnActivate(PlayerBase player)
- {
- m_Timer = 0;
-
- }
- override void OnDeactivate(PlayerBase player)
- {
- g_Game.GetWorld().SetAperture(0);
- }
- override bool DeactivateCondition(PlayerBase player)
- {
- if ( m_Timer > BLIND_TIME )
- {
- return true;
- }
- else
- {
- return false;
- }
- }
- override void OnTick(PlayerBase player, float deltaT)
- {
- m_Timer++;
- g_Game.GetWorld().SetAperture(m_Timer);
- }
- };
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