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- class ActionGagTarget: ActionContinuousBase
- {
- void ActionGagTarget()
- {
- m_CallbackClass = ActionCoverHeadTargetCB;
- m_CommandUID = DayZPlayerConstants.CMD_ACTIONMOD_COVERHEAD_TARGET;
- //m_FullBody = true;
- m_StanceMask = DayZPlayerConstants.STANCEMASK_ERECT | DayZPlayerConstants.STANCEMASK_CROUCH;
- m_SpecialtyWeight = UASoftSkillsWeight.ROUGH_LOW;
- m_Text = "#gag_person";
- }
-
- override void CreateConditionComponents()
- {
-
- m_ConditionItem = new CCINonRuined;
- m_ConditionTarget = new CCTMan(UAMaxDistances.DEFAULT);
- }
- override bool ActionCondition( PlayerBase player, ActionTarget target, ItemBase item )
- {
- if (item.GetQuantity() > 1)
- return false;
-
- PlayerBase targetPlayer;
- Class.CastTo(targetPlayer, target.GetObject());
- if ( !IsWearingMask(targetPlayer) )
- {
- ItemBase headgear = ItemBase.Cast(targetPlayer.FindAttachmentBySlotName( "Headgear" ));
- if ( headgear )
- {
- bool headgear_restricted;
- headgear_restricted = headgear.ConfigGetBool( "noMask" );
- if (headgear_restricted)
- {
- return false;
- }
- }
- return true;
- }
-
- return false;
- }
- override void OnFinishProgressServer( ActionData action_data )
- {
- PlayerBase ntarget;
- Class.CastTo(ntarget, action_data.m_Target.GetObject());
-
- if (CanReceiveAction(action_data.m_Target))
- {
- ItemBase m_Gag;
- if (Class.CastTo(m_Gag,ntarget.GetInventory().CreateAttachmentEx("MouthRag",InventorySlots.MASK)))
- {
- m_Gag.SetHealth01("", "", action_data.m_MainItem.GetHealth01("", ""));
-
- action_data.m_MainItem.TransferModifiers(ntarget);
- action_data.m_MainItem.Delete();
- }
- }
- }
-
- bool IsWearingMask( PlayerBase player)
- {
- if ( player.GetInventory().FindAttachment(InventorySlots.MASK) )
- {
- return true;
- }
- return false;
- }
- };
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