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- class ActionFoldObject: ActionInteractBase
- {
- void ActionFoldObject()
- {
- m_SpecialtyWeight = UASoftSkillsWeight.ROUGH_MEDIUM;
- m_Text = "#fold";
- }
- override typename GetInputType()
- {
- return ContinuousInteractActionInput;
- }
-
- override bool HasProgress()
- {
- return false;
- }
- override bool ActionCondition( PlayerBase player, ActionTarget target, ItemBase item )
- {
- Object targetObject = target.GetObject();
- if ( targetObject.IsInherited(HescoBox) )
- {
- HescoBox hesco = HescoBox.Cast( targetObject );
-
- if ( hesco.GetState() == HescoBox.UNFOLDED )
- {
- return true;
- }
- }
- return false;
- }
- override void OnExecuteServer( ActionData action_data )
- {
- Object targetObject = action_data.m_Target.GetObject();
- HescoBox hesco = HescoBox.Cast( targetObject );
- if ( hesco.GetState() == HescoBox.UNFOLDED )
- {
- hesco.Fold();
- }
- }
- };
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