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- class ActionPickBerryCB : ActionInteractLoopBaseCB
- {
- override void CreateActionComponent()
- {
- m_ActionData.m_ActionComponent = new CAInteractLoop(UATimeSpent.DEFAULT_PICK);
- }
- /*override void OnAnimationEvent(int pEventID)
- {
- Print("ActionInteractLoopBase.c | OnAnimationEvent | OnAnimationEvent called");
- if ( !m_Interrupted && pEventID == UA_ANIM_EVENT )
- {
- SetCommand(DayZPlayerConstants.CMD_ACTIONINT_END);
- m_State = UA_FINISHED;
- m_ActionData.Do(this,m_State,m_ActionComponent,m_Player,m_Target,m_Item);
- }
- }*/
- };
- //!DEPRECATED
- class ActionPickBerry: ActionInteractLoopBase
- {
- void ActionPickBerry()
- {
- m_CommandUID = DayZPlayerConstants.CMD_ACTIONFB_INTERACT;
- m_FullBody = true;
- m_StanceMask = DayZPlayerConstants.STANCEMASK_CROUCH | DayZPlayerConstants.STANCEMASK_ERECT;
- m_SpecialtyWeight = UASoftSkillsWeight.ROUGH_MEDIUM;
-
- m_CallbackClass = ActionPickBerryCB;
- m_Text = "#harvest";
- }
- override void CreateConditionComponents()
- {
- m_ConditionTarget = new CCTCursor(UAMaxDistances.DEFAULT);
- m_ConditionItem = new CCINone;
- }
- override bool ActionCondition( PlayerBase player, ActionTarget target, ItemBase item )
- {
- Object targetObject = target.GetObject();
- if ( player && targetObject && targetObject.IsWoodBase() )
- {
- return true;
- }
- return false;
- }
- //deprecated
- ////override void OnCompleteServer( ActionData action_data )
- //{
- /*Object targetObject = action_data.m_Target.GetObject();
- WoodBase ntarget = WoodBase.Cast( targetObject );
- string drop_name = ntarget.GetMaterial(NULL);
- float drop_quantity = ntarget.GetAmountOfMaterialPerDrop(action_data.m_MainItem);
-
- targetObject.DecreaseHealth( "", "", (1 / Math.Max(1,ntarget.GetAmountOfDrops(action_data.m_MainItem)))*100, true );
-
- ItemBase drop = ItemBase.Cast( GetGame().CreateObject(drop_name, action_data.m_Player.GetPosition(), false) );
- drop.SetQuantity(drop_quantity, false);
- action_data.m_Player.GetSoftSkillManager().AddSpecialty( m_SpecialtyWeight );*/
- //}
- };
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