12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849 |
- class ActionUseUndergroundPanel: ActionSingleUseBase
- {
- void ActionUseUndergroundPanel()
- {
- m_CommandUID = DayZPlayerConstants.CMD_ACTIONMOD_OPENDOORFW;
- m_StanceMask = DayZPlayerConstants.STANCEMASK_CROUCH | DayZPlayerConstants.STANCEMASK_ERECT;
- m_Text = "#use";
- }
- override void CreateConditionComponents()
- {
- m_ConditionItem = new CCINone;
- m_ConditionTarget = new CCTCursor;
- }
- override bool ActionCondition( PlayerBase player, ActionTarget target, ItemBase item )
- {
- if (item.IsDamageDestroyed())
- return false;
- Land_Underground_Panel trgt = Land_Underground_Panel.Cast(target.GetObject());
-
- if ( !trgt )
- return false;
-
- if (trgt.ClassName() != "Land_Underground_Panel")
- return false;
-
- return (trgt.CanInteract());
- }
-
- override void OnStartServer( ActionData action_data )
- {
- super.OnStartServer(action_data);
-
- Land_Underground_Panel target = Land_Underground_Panel.Cast(action_data.m_Target.GetObject());
-
- if (!target)
- return;
-
- target.Interact();
- PunchedCard.Cast(action_data.m_MainItem).OnUse();
- }
-
- override bool IsLockTargetOnUse()
- {
- return false;
- }
- };
|