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- // TO DO: Remove this script!
- class ActionDisinfectPlantBitCB : ActionSingleUseBaseCB
- {
- override void CreateActionComponent()
- {
- m_ActionData.m_ActionComponent = new CASingleUseQuantity(UAQuantityConsumed.GARDEN_DISINFECT_PLANT);
- }
- };
- class ActionDisinfectPlantBit: ActionSingleUseBase
- {
- void ActionDisinfectPlantBit()
- {
- m_CallbackClass = ActionDisinfectPlantBitCB;
- m_SpecialtyWeight = UASoftSkillsWeight.PRECISE_LOW;
- m_Text = "#apply";
- }
-
- override void CreateConditionComponents()
- {
- m_ConditionItem = new CCINonRuined;
- m_ConditionTarget = new CCTNonRuined(UAMaxDistances.DEFAULT);
- }
- override bool ActionCondition( PlayerBase player, ActionTarget target, ItemBase item )
- {
- Object targetObject = target.GetObject();
-
- if ( targetObject != NULL && targetObject.IsInherited(PlantBase) && !item.IsDamageDestroyed() )
- {
- PlantBase plant = PlantBase.Cast( targetObject );
-
- if (plant.IsSprayable())
- {
- if ( item.GetQuantity() > 0 )
- {
- return true;
- }
- }
- }
-
- return false;
- }
- override void OnExecuteServer( ActionData action_data )
- {
- Object targetObject = action_data.m_Target.GetObject();
-
- if ( targetObject != NULL && targetObject.IsInherited(PlantBase) )
- {
-
- PlantBase plant = PlantBase.Cast( targetObject );
- Param1<float> nacdata = Param1<float>.Cast( action_data.m_ActionComponent.GetACData() );
- SendMessageToClient(action_data.m_Player, plant.StopInfestation( nacdata.param1 ));
- }
- }
- };
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