actionforceabitecan.c 292 B

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  1. //!DEPRECATED
  2. class ActionForceABiteCan: ActionForceABite
  3. {
  4. override bool ActionCondition( PlayerBase player, ActionTarget target, ItemBase item )
  5. {
  6. return true;
  7. /*
  8. //if staging for cans is introduced
  9. if ( item && item.IsOpen() )
  10. {
  11. return true;
  12. }
  13. return false;
  14. */
  15. }
  16. };