123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112 |
- class ActionPlugTargetIntoThis: ActionSingleUseBase
- {
- bool m_Retoggle;
-
- void ActionPlugTargetIntoThis()
- {
- m_CommandUID = DayZPlayerConstants.CMD_ACTIONMOD_INTERACTONCE;
- m_Retoggle = false;
- m_Text = "#connect_together";
- }
-
- override void CreateConditionComponents()
- {
- m_ConditionItem = new CCINonRuined();
- m_ConditionTarget = new CCTNonRuined(UAMaxDistances.DEFAULT);
- }
-
- override bool Can(PlayerBase player, ActionTarget target, ItemBase item)
- {
- if (super.Can(player, target, item))
- {
- if (player.IsPlacingLocal())
- {
- m_Retoggle = true;
-
- player.GetHologramLocal().SetIsHidden(true);
- player.GetHologramLocal().GetProjectionEntity().HideAllSelections();
- }
- }
-
- if (!super.Can(player, target, item))
- {
- if (m_Retoggle)
- {
- m_Retoggle = false;
-
- player.GetHologramLocal().SetIsHidden(false);
- player.GetHologramLocal().GetProjectionEntity().ShowAllSelections();
- }
- }
-
- return super.Can(player, target, item);
- }
-
- override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)
- {
- ItemBase targetIB = ItemBase.Cast(target.GetObject());
-
- //Prevent plugging to items in inventory
- if (targetIB && targetIB.GetHierarchyRoot() == targetIB && item && targetIB.HasEnergyManager() && item.HasEnergyManager())
- {
- if (!targetIB.GetCompEM().IsPlugged() && item.GetCompEM().CanReceivePlugFrom(targetIB))
- {
- //hotfix, re-work entire action!
- return targetIB.IsElectricAppliance();
- }
-
- // Special case for vehicle batteries
- if (item.IsInherited(VehicleBattery))
- {
- MetalWire metalWire = MetalWire.Cast(item.GetCompEM().GetPluggedDevice());
-
- if (metalWire && metalWire.GetCompEM().CanReceivePlugFrom(targetIB))
- {
- return true; // We can power the action_data.m_Target from vehicle battery because it has metal wire attached.
- }
- }
- }
-
- return false;
- }
-
- override bool IsDeploymentAction()
- {
- return true;
- }
-
- override void OnExecuteServer(ActionData action_data)
- {
- Process(action_data);
- }
-
- override void OnExecuteClient(ActionData action_data)
- {
- m_Retoggle = false;
- }
- void Process(ActionData action_data)
- {
- ItemBase targetIB = ItemBase.Cast(action_data.m_Target.GetObject());
- if (action_data.m_MainItem.IsInherited(VehicleBattery))
- {
- // Car/truck batteries can have a metal wire attached through which they can power common electric appliances
- MetalWire metalWire = MetalWire.Cast(action_data.m_MainItem.GetCompEM().GetPluggedDevice());
- if (metalWire)
- targetIB.GetCompEM().PlugThisInto(metalWire);
- }
- else
- {
- // Everything else in general
- targetIB.GetCompEM().PlugThisInto(action_data.m_MainItem);
- }
-
- Spotlight spotlight;
- if (Spotlight.CastTo(spotlight, targetIB))
- spotlight.Unfold();
-
- targetIB.GetInventory().TakeEntityAsAttachment(InventoryMode.LOCAL, action_data.m_MainItem);
- action_data.m_Player.ServerDropEntity(action_data.m_MainItem);
- }
- }
|