actiontoggleplaceobjectdigging.c 388 B

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  1. // Toggle object class for items which are able to dig
  2. class ActionTogglePlaceObjectDigging : ActionTogglePlaceObject
  3. {
  4. override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)
  5. {
  6. if (!GetGame().IsDedicatedServer())
  7. {
  8. if (!CfgGameplayHandler.GetDisableColdAreaPlacementCheck() && player.GetInColdArea())
  9. return false;
  10. }
  11. return true;
  12. }
  13. }