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- class WrittenNoteData
- {
- protected ItemBase m_WritingImplement;
- protected ItemBase m_Paper;
- //protected int m_Handwriting = -1;
- protected string m_SimpleText;
-
- void WrittenNoteData(ItemBase parent)
- {
-
- }
-
- void OnRPC( PlayerIdentity sender, int rpc_type, ParamsReadContext ctx)
- {
- Param1<string> param = new Param1<string>("");
-
- //sent from server, executed on client
- if (rpc_type == ERPCs.RPC_WRITE_NOTE)
- {
- if (ctx.Read(param))
- {
- SetNoteText(param.param1);
- }
-
- g_Game.GetMission().SetNoteMenu(g_Game.GetUIManager().EnterScriptedMenu(MENU_NOTE, GetGame().GetUIManager().GetMenu())); //NULL means no parent
-
- ItemBase pen;
- ItemBase paper;
- //int handwriting;
-
- if (GetNoteInfo(pen,paper))
- {
- g_Game.GetMission().GetNoteMenu().InitNoteWrite(paper,pen,m_SimpleText);
- }
- }
- //sent from client (NoteMenu), executed on server
- if (rpc_type == ERPCs.RPC_WRITE_NOTE_CLIENT)
- {
- if (ctx.Read(param))
- {
- string old_string = m_SimpleText;
- SetNoteText(param.param1);
- DepleteWritingImplement(m_WritingImplement,old_string,m_SimpleText);
- }
- }
- if (rpc_type == ERPCs.RPC_READ_NOTE)
- {
- if (ctx.Read(param))
- {
- SetNoteText(param.param1);
- }
-
- g_Game.GetMission().SetNoteMenu(g_Game.GetUIManager().EnterScriptedMenu(MENU_NOTE, GetGame().GetUIManager().GetMenu())); //NULL means no parent
- g_Game.GetMission().GetNoteMenu().InitNoteRead(m_SimpleText);
- }
- }
-
- void InitNoteInfo(ItemBase pen = null, ItemBase paper = null)
- {
- m_WritingImplement = pen;
- m_Paper = paper;
- //m_Handwriting = handwriting;
- }
-
- bool GetNoteInfo(out ItemBase pen, out ItemBase paper)
- {
- pen = m_WritingImplement;
- paper = m_Paper;
- //handwriting = m_Handwriting;
- return pen && paper;
- }
-
- string GetNoteText()
- {
- return m_SimpleText;
- }
-
- void SetNoteText(string text)
- {
- m_SimpleText = MiscGameplayFunctions.SanitizeString(text);
- }
-
- void DepleteWritingImplement(notnull ItemBase pen,string old_text,string new_text)
- {
- float qty_per_char = 1.0;
- float decrease = Math.Clamp((new_text.Length() - old_text.Length()),0,pen.GetQuantityMax());
- pen.AddQuantity(-(qty_per_char * decrease));
- }
- }
- //-----------------------
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