animalbase.c 13 KB

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  1. class AnimalBase extends DayZAnimal
  2. {
  3. protected ref ArrowManagerBase m_ArrowManager;
  4. void AnimalBase()
  5. {
  6. m_ArrowManager = new ArrowManagerBase(this);
  7. CacheSkinningBloodInfectionChance(eAgents.SALMONELLA);
  8. }
  9. override ArrowManagerBase GetArrowManager()
  10. {
  11. return m_ArrowManager;
  12. }
  13. override bool IsRefresherSignalingViable()
  14. {
  15. return false;
  16. }
  17. override bool IsSelfAdjustingTemperature()
  18. {
  19. return IsAlive();
  20. }
  21. override void DeathUpdate()
  22. {
  23. EntityAI dead_entity = EntityAI.Cast( GetGame().CreateObjectEx( GetDeadItemName(), GetPosition(), ECE_OBJECT_SWAP, RF_ORIGINAL ) );
  24. dead_entity.SetOrientation(GetOrientation());
  25. MiscGameplayFunctions.TransferItemProperties(this,dead_entity,true,true,true,true);
  26. if (!KeepHealthOnReplace())
  27. dead_entity.SetHealthMax("","Health");
  28. DeleteSafe();
  29. }
  30. }
  31. class Animal_BosTaurus extends AnimalBase
  32. {
  33. override void RegisterHitComponentsForAI()
  34. {
  35. m_DefaultHitComponent = "Zone_Chest";
  36. m_DefaultHitPositionComponent = "Pelvis";
  37. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Head", 5);
  38. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Belly", 25);
  39. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Neck", 65);
  40. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Chest", 50);
  41. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Legs", 70);
  42. }
  43. override string CaptureSound()
  44. {
  45. return "CattleBellow_SoundSet";
  46. }
  47. override string ReleaseSound()
  48. {
  49. return "CattleMooA_SoundSet";
  50. }
  51. }
  52. class Animal_BosTaurusF extends Animal_BosTaurus {}
  53. class Animal_CanisLupus extends AnimalBase
  54. {
  55. override void RegisterHitComponentsForAI()
  56. {
  57. m_DefaultHitComponent = "Zone_Chest";
  58. m_DefaultHitPositionComponent = "Pelvis";
  59. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Head", 2);
  60. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Neck", 65);
  61. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Chest", 50);
  62. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Legs_Back", 75);
  63. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Legs_Front", 70);
  64. }
  65. override bool IsDanger()
  66. {
  67. return true;
  68. }
  69. override string CaptureSound()
  70. {
  71. return "WolfWhimper_SoundSet";
  72. }
  73. override string ReleaseSound()
  74. {
  75. return "WolfBark_SoundSet";
  76. }
  77. }
  78. class Animal_CapraHircus extends AnimalBase
  79. {
  80. override void RegisterHitComponentsForAI()
  81. {
  82. m_DefaultHitComponent = "Zone_Chest";
  83. m_DefaultHitPositionComponent = "Pelvis";
  84. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Head", 4);
  85. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Neck", 65);
  86. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Chest", 50);
  87. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Legs", 70);
  88. }
  89. override string CaptureSound()
  90. {
  91. return "GoatBleat_B_SoundSet";
  92. }
  93. override string ReleaseSound()
  94. {
  95. return "GoatBleat_A_SoundSet";
  96. }
  97. }
  98. class Animal_CapraHircusF extends Animal_CapraHircus {}
  99. class Animal_CapraHircus_Spooky extends Animal_CapraHircus
  100. {
  101. override string GetDestructionBehaviour()
  102. {
  103. return "DestructionEffectSpookyGoat";
  104. }
  105. override bool IsDestructionBehaviour()
  106. {
  107. return true;
  108. }
  109. #ifndef SERVER
  110. protected GoatLight m_EyeLight;
  111. override void EEInit()
  112. {
  113. if (!IsDamageDestroyed())//walking up to or connecting to already dead zombies check
  114. m_EyeLight = GoatLight.Cast(ScriptedLightBase.CreateLightAtObjMemoryPoint(GoatLight, this, "GoatLight"));
  115. }
  116. void ~Animal_CapraHircus_Spooky()
  117. {
  118. if (m_EyeLight)
  119. m_EyeLight.Destroy();
  120. }
  121. override void OnDamageDestroyed(int oldLevel)
  122. {
  123. if (m_EyeLight)
  124. m_EyeLight.FadeOut(15);
  125. }
  126. #endif
  127. override bool ResistContaminatedEffect()
  128. {
  129. return true;
  130. }
  131. }
  132. class Animal_CapreolusCapreolus extends AnimalBase
  133. {
  134. override void RegisterHitComponentsForAI()
  135. {
  136. m_DefaultHitComponent = "Zone_Chest";
  137. m_DefaultHitPositionComponent = "Pelvis";
  138. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Head", 4);
  139. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Neck", 65);
  140. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Chest", 50);
  141. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Legs", 70);
  142. }
  143. override string CaptureSound()
  144. {
  145. return "HareSquawk_SoundSet";
  146. }
  147. override string ReleaseSound()
  148. {
  149. return "HareChirp_SoundSet";
  150. }
  151. }
  152. class Animal_CapreolusCapreolusF extends Animal_CapreolusCapreolus {}
  153. class Animal_CervusElaphus extends AnimalBase
  154. {
  155. override void RegisterHitComponentsForAI()
  156. {
  157. m_DefaultHitComponent = "Zone_Chest";
  158. m_DefaultHitPositionComponent = "Pelvis";
  159. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Head", 2);
  160. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Neck", 65);
  161. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Chest", 50);
  162. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Legs", 70);
  163. }
  164. override string CaptureSound()
  165. {
  166. return "DeerBleat_SoundSet";
  167. }
  168. override string ReleaseSound()
  169. {
  170. return "DeerRoar_SoundSet";
  171. }
  172. }
  173. class Animal_CervusElaphusF extends Animal_CervusElaphus {}
  174. class Animal_RangiferTarandus extends AnimalBase
  175. {
  176. override void RegisterHitComponentsForAI()
  177. {
  178. m_DefaultHitComponent = "Zone_Chest";
  179. m_DefaultHitPositionComponent = "Pelvis";
  180. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Head", 2);
  181. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Neck", 65);
  182. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Chest", 50);
  183. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Legs", 70);
  184. }
  185. override string CaptureSound()
  186. {
  187. return "DeerBleat_SoundSet";
  188. }
  189. override string ReleaseSound()
  190. {
  191. return "DeerRoar_SoundSet";
  192. }
  193. }
  194. class Animal_RangiferTarandusF extends Animal_RangiferTarandus {}
  195. class Animal_RangiferTarandus_Xmas extends Animal_RangiferTarandus {}
  196. class Animal_GallusGallusDomesticus extends AnimalBase
  197. {
  198. override void RegisterHitComponentsForAI()
  199. {
  200. m_DefaultHitComponent = "Spine";
  201. m_DefaultHitPositionComponent = "Spine";
  202. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Head", 1);
  203. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Head", 5);
  204. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Head", 20);
  205. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "LArm1", 33);
  206. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "RArm1", 33);
  207. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Spine", 70);
  208. }
  209. override string CaptureSound()
  210. {
  211. return "HenScream_SoundSet";
  212. }
  213. override string ReleaseSound()
  214. {
  215. return "HenCluck_X_SoundSet";
  216. }
  217. override bool ReplaceOnDeath()
  218. {
  219. return true;
  220. }
  221. override bool CanBeSkinned()
  222. {
  223. return false;
  224. }
  225. override string GetDeadItemName()
  226. {
  227. return "DeadRooster";
  228. }
  229. override bool KeepHealthOnReplace()
  230. {
  231. return false;
  232. }
  233. }
  234. class Animal_GallusGallusDomesticusF extends Animal_GallusGallusDomesticus
  235. {
  236. override string GetDeadItemName()
  237. {
  238. return "DeadChicken_Brown";
  239. }
  240. }
  241. class Animal_GallusGallusDomesticusF_Brown extends Animal_GallusGallusDomesticusF
  242. {
  243. override string GetDeadItemName()
  244. {
  245. return "DeadChicken_Brown";
  246. }
  247. }
  248. class Animal_GallusGallusDomesticusF_Spotted extends Animal_GallusGallusDomesticusF
  249. {
  250. override string GetDeadItemName()
  251. {
  252. return "DeadChicken_Spotted";
  253. }
  254. }
  255. class Animal_GallusGallusDomesticusF_White extends Animal_GallusGallusDomesticusF
  256. {
  257. override string GetDeadItemName()
  258. {
  259. return "DeadChicken_White";
  260. }
  261. }
  262. class Animal_OvisAries extends AnimalBase
  263. {
  264. override void RegisterHitComponentsForAI()
  265. {
  266. m_DefaultHitComponent = "Zone_Chest";
  267. m_DefaultHitPositionComponent = "Pelvis";
  268. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Head", 4);
  269. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Chest", 15);
  270. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Neck", 55);
  271. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Chest", 50);
  272. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Legs", 70);
  273. }
  274. override string CaptureSound()
  275. {
  276. return "SheepBleat_E_SoundSet";
  277. }
  278. override string ReleaseSound()
  279. {
  280. return "SheepBleat_G_SoundSet";
  281. }
  282. }
  283. class Animal_OvisAriesF extends Animal_OvisAries {}
  284. class Animal_SusDomesticus extends AnimalBase
  285. {
  286. override void RegisterHitComponentsForAI()
  287. {
  288. m_DefaultHitComponent = "Zone_Spine";
  289. m_DefaultHitPositionComponent = "Spine1";
  290. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Head", 5);
  291. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Belly", 25);
  292. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Neck", 65);
  293. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Chest", 50);
  294. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Legs", 70);
  295. }
  296. override string CaptureSound()
  297. {
  298. return "HogSqueal_SoundSet";
  299. }
  300. override string ReleaseSound()
  301. {
  302. return "HogGrunt_G_SoundSet";
  303. }
  304. }
  305. class Animal_SusScrofa extends AnimalBase
  306. {
  307. override void RegisterHitComponentsForAI()
  308. {
  309. m_DefaultHitComponent = "Zone_Spine";
  310. m_DefaultHitPositionComponent = "Pelvis";
  311. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Head", 3);
  312. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Neck", 55);
  313. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Belly", 15);
  314. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Legs", 70);
  315. }
  316. override string CaptureSound()
  317. {
  318. return "HogSqueal_SoundSet";
  319. }
  320. override string ReleaseSound()
  321. {
  322. return "HogGrunt_G_SoundSet";
  323. }
  324. }
  325. class Animal_UrsusArctos extends AnimalBase
  326. {
  327. override void RegisterHitComponentsForAI()
  328. {
  329. m_DefaultHitComponent = "Zone_Head";
  330. m_DefaultHitPositionComponent = "Pelvis";
  331. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Head", 25);
  332. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Belly", 50);
  333. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Neck", 65);
  334. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Legs", 70);
  335. }
  336. override bool IsDanger()
  337. {
  338. return true;
  339. }
  340. override string CaptureSound()
  341. {
  342. return "BearSnarl_SoundSet";
  343. }
  344. override string ReleaseSound()
  345. {
  346. return "BearRoarShort_SoundSet";
  347. }
  348. }
  349. class Animal_LepusEuropaeus extends AnimalBase
  350. {
  351. override void RegisterHitComponentsForAI()
  352. {
  353. m_DefaultHitComponent = "Spine";
  354. m_DefaultHitPositionComponent = "Spine";
  355. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Head", 20);
  356. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "LFLeg2", 5);
  357. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "RFLeg2", 5);
  358. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Chest", 70);
  359. }
  360. override string CaptureSound()
  361. {
  362. return "HenScream_SoundSet";
  363. }
  364. override string ReleaseSound()
  365. {
  366. return "HenCluck_X_SoundSet";
  367. }
  368. override bool ReplaceOnDeath()
  369. {
  370. return true;
  371. }
  372. override bool CanBeSkinned()
  373. {
  374. return false;
  375. }
  376. override string GetDeadItemName()
  377. {
  378. return "DeadRabbit";
  379. }
  380. override bool KeepHealthOnReplace()
  381. {
  382. return false;
  383. }
  384. }
  385. class Animal_VulpesVulpes extends AnimalBase
  386. {
  387. override void RegisterHitComponentsForAI()
  388. {
  389. m_DefaultHitComponent = "Spine";
  390. m_DefaultHitPositionComponent = "Spine";
  391. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Head", 20);
  392. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "LFLeg2", 5);
  393. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "RFLeg2", 5);
  394. DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Chest", 70);
  395. }
  396. override string CaptureSound()
  397. {
  398. return "HenScream_SoundSet";
  399. }
  400. override string ReleaseSound()
  401. {
  402. return "HenCluck_X_SoundSet";
  403. }
  404. override bool ReplaceOnDeath()
  405. {
  406. return true;
  407. }
  408. override bool CanBeSkinned()
  409. {
  410. return false;
  411. }
  412. override string GetDeadItemName()
  413. {
  414. return "DeadFox";
  415. }
  416. override bool KeepHealthOnReplace()
  417. {
  418. return false;
  419. }
  420. }