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- bool pushToChamberFromAttachedMagazine(Weapon_Base weapon, int muzzleIndex)
- {
- Magazine mag = weapon.GetMagazine(muzzleIndex);
- if (mag && !mag.IsDamageDestroyed())
- {
- if (LogManager.IsWeaponLogEnable()) { wpnDebugPrint("[wpnfsm] " + Object.GetDebugName(weapon) + " chamberFromAttachedMagazine, using attached magazine mag=" + mag.ToString()); }
- float damage;
- string type;
- if (mag && mag.LocalAcquireCartridge(damage, type))
- {
- weapon.SelectionBulletShow();
- if (LogManager.IsWeaponLogEnable()) { wpnDebugPrint("[wpnfsm] " + Object.GetDebugName(weapon) + " chamberFromAttachedMagazine, ok - cartridge acquired: dmg=" + damage + " type=" + type); }
- }
- else
- Error("[wpnfsm] " + Object.GetDebugName(weapon) + " chamberFromAttachedMagazine, error - cannot take cartridge from magazine");
- if (weapon.PushCartridgeToChamber(muzzleIndex, damage, type))
- {
- if (LogManager.IsWeaponLogEnable()) { wpnDebugPrint("[wpnfsm] " + Object.GetDebugName(weapon) + " chamberFromAttachedMagazine, ok - loaded chamber"); }
- return true;
- }
- else
- Error("[wpnfsm] " + Object.GetDebugName(weapon) + " chamberFromAttachedMagazine, error - cannot load chamber!");
- }
- else
- {
- if (LogManager.IsWeaponLogEnable()) { wpnDebugPrint("[wpnfsm] " + Object.GetDebugName(weapon) + " chamberFromAttachedMagazine - magazine destroyer or no attached"); }
- //Error("[wpnfsm] " + Object.GetDebugName(weapon) + " chamberFromAttachedMagazine, error - no magazine attached");
- }
- return false;
- }
- bool pushToChamberFromInnerMagazine(Weapon_Base weapon, int muzzleIndex)
- {
- if (LogManager.IsWeaponLogEnable()) { wpnDebugPrint("[wpnfsm] " + Object.GetDebugName(weapon) + " chamberFromInnerMagazine, using inner magazine."); }
- float damage;
- string type;
- if (weapon.PopCartridgeFromInternalMagazine(muzzleIndex,damage, type))
- {
- weapon.SelectionBulletShow();
- if (LogManager.IsWeaponLogEnable()) { wpnDebugPrint("[wpnfsm] " + Object.GetDebugName(weapon) + " chamberFromInnerMagazine, ok - cartridge acquired: dmg=" + damage + " type=" + type); }
- }
- else
- Error("[wpnfsm] " + Object.GetDebugName(weapon) + " chamberFromInnerMagazine, error - cannot take cartridge from magazine");
- if (weapon.PushCartridgeToChamber(muzzleIndex, damage, type))
- {
- if (LogManager.IsWeaponLogEnable()) { wpnDebugPrint("[wpnfsm] " + Object.GetDebugName(weapon) + " chamberFromInnerMagazine, ok - loaded chamber"); }
- return true;
- }
- else
- Error("[wpnfsm] " + Object.GetDebugName(weapon) + " chamberFromInnerMagazine, error - cannot load chamber!");
- return false;
- }
- void ejectBulletAndStoreInMagazine(Weapon_Base weapon, int muzzleIndex, Magazine mag, DayZPlayer p)
- {
- float damage = 0;
- string type = string.Empty;
- string magazineTypeName = weapon.GetChamberedCartridgeMagazineTypeName(muzzleIndex);
- if (weapon.EjectCartridge(muzzleIndex, damage, type))
- {
- if (LogManager.IsWeaponLogEnable())
- wpnDebugPrint("[wpnfsm] " + Object.GetDebugName(weapon) + " ejectBulletAndStoreInMagazine, ejected chambered cartridge");
- }
- else
- Error("[wpnfsm] " + Object.GetDebugName(weapon) + " ejectBulletAndStoreInMagazine, error - cannot eject chambered cartridge!");
- if (!GetGame().IsMultiplayer() || GetGame().IsServer())
- {
- if (mag == null)
- {
- //! no magazine configured in parent state, looking in inventory
- if (DayZPlayerUtils.HandleStoreCartridge(p, weapon, muzzleIndex, damage, type, magazineTypeName))
- {
- if (LogManager.IsWeaponLogEnable())
- wpnDebugPrint("[wpnfsm] " + Object.GetDebugName(weapon) + " ejectBulletAndStoreInMagazine, ok - cartridge stored in magazine");
- }
- else
- Error("[wpnfsm] " + Object.GetDebugName(weapon) + " ejectBulletAndStoreInMagazine, error - cannot store cartridge!");
- }
- else
- {
- if (mag.ServerStoreCartridge(damage, type))
- {
- mag.SetSynchDirty();
- if (LogManager.IsWeaponLogEnable())
- wpnDebugPrint("[wpnfsm] " + Object.GetDebugName(weapon) + " ejectBulletAndStoreInMagazine, ok - cartridge stored in user defined magazine");
- }
- else
- Error("[wpnfsm] " + Object.GetDebugName(weapon) + " ejectBulletAndStoreInMagazine, error - cannot store cartridge in magazine");
- }
- }
- }
- bool magazinesHaveEqualSizes(notnull Magazine mag, notnull Magazine mag2)
- {
- int w, h;
- GetGame().GetInventoryItemSize(mag, w, h);
- int w2, h2;
- GetGame().GetInventoryItemSize(mag2, w2, h2);
- if (w == w2 && h == h2)
- {
- if (LogManager.IsWeaponLogEnable()) { wpnDebugPrint("[wpnfsm] guard - same inventory sizes"); }
- return true;
- }
- if (LogManager.IsWeaponLogEnable()) { wpnDebugPrint("[wpnfsm] guard - different inventory sizes"); }
- return false;
- }
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